SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > SHIII Mods Workshop
Forget password? Reset here

Reply
 
Thread Tools Display Modes
Old 02-05-14, 06:56 PM   #1
Wolf52
Torpedoman
 
Join Date: Jun 2005
Posts: 115
Downloads: 3
Uploads: 0
Default Three fish short of a full spread - A GWX Tale

I had recently started playing GWX again after a year, and was just about to wrap up a successful first patrol from the beginning of the war. I had terrorized the Northern Approaches and decided to head home, since I only had two stern and one bow torpedo left.

I set a couse straight north, to take me around the western side of the Hebrides on the first leg of my journey home. Day turned into dusk, and as night fell I spotted a destroyer, heading due south, at high speed, directly in front of me. Hunter killer? Too early for that. Was I spotted? Perhaps a task force?

I submerged to periscope depth and rigged for silent running. I altered couse slightly so that I was no longer directly in the path of the oncoming destroyer. The hydrophones picked up quite a few more contacts. So it was a task force after all. Damn! Only one bow torpedo!

The destroyer took no notice of me as the task force got closer and closer. Then, through the periscope I picked up a bigger shape. If it was a light cruiser I could try to hit him with just one to destroy his engine and finish him off later. As the shape got cloer I was able to indentify it: the Hood. Damn!

The distance closed. By my calculations I would pass within 700 meters of the target. There was no way I could hit him and do any appreciable damage so I watched him glide by. If I had a full spread to throw at him, I would have been less than 500 meters away when I fired.

Fate was to prove even more cruel. In my amazement, I saw another large shape coming in behind the Hood. It turned out to be the Nelson! And not stopping there, the Rodney as well! GAH! Disgusted that i had not saved more torpedos for the return trip, I let them all pass unharmed.

This was quite possibly the luckiest I have have ever been at running into a task force, and yet also the unluckiest. I love this mod, but that has to be the most frustrating experience with it yet...
Wolf52 is offline   Reply With Quote
Old 02-07-14, 01:36 AM   #2
VONHARRIS
Konteradmiral
 
Join Date: Apr 2010
Location: Greece
Posts: 1,992
Downloads: 300
Uploads: 0
Default

Well , that just sucks.
But the coin has two sides. What would have happened if you launched your torpedo and were detected afterwards?

At least , you made it home in one piece to fight another day.
VONHARRIS is offline   Reply With Quote
Old 02-07-14, 06:41 PM   #3
Wolf52
Torpedoman
 
Join Date: Jun 2005
Posts: 115
Downloads: 3
Uploads: 0
Default

That's precisely why I didn't launch it, a destroyer didn't seem worth it and 1 wasn't going to be enough to sink anything else. Didn't feel like getting depth charged for hours just to damage a ship. I did have a bit of luck on the way back, broke a personal record by sinking an untouched small merchant with just two deck gun shots! He split in half before the third shell was even loaded.
Wolf52 is offline   Reply With Quote
Old 02-08-14, 11:34 AM   #4
hoover2701
Swabbie
 
Join Date: May 2005
Location: Hannover, Germany
Posts: 6
Downloads: 34
Uploads: 0
Default

Quote:
Originally Posted by Wolf52 View Post
I did have a bit of luck on the way back, broke a personal record by sinking an untouched small merchant with just two deck gun shots! He split in half before the third shell was even loaded.
Man, that's a great compensation for not sinking the Hood! You lucky guy!
__________________
hoover2701 is offline   Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 02:04 PM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.