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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Helmsman
![]() Join Date: Jul 2012
Location: fraserburgh
Posts: 104
Downloads: 296
Uploads: 0
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Hi folks,
I was wondering if there was a mod that included all the names for ships in the MFM mod? I have the lastest download of the ship names but it doesn't include the neutral ships, the ones in the mfm with x at the end of their name. Also i noticed that the ships in MFM are all enemy. I'm in 1940 and even Brazilian ships show a red icon when Brazil is still a neutral country. James |
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#2 | |
Eternal Patrol
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![]() Quote:
It's also hard for me to address complaints about ship names applied to MFM as I can't check on those, since my computer won't run that mod and I've never seen it in action. As to all ships in the MFM being enemy, you'll have to talk to IABL. I only supply names for SH3 Commander.
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“Never do anything you can't take back.” —Rocky Russo |
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#3 | |
Silent Hunter
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Regarding all MFM ships being enemy, you probably just tend to sail close to enemy coastlines - thus, all of the nearest ship spawn points will tend to generate enemy ships. I have noticed that many mods' campaign layers don't do a good job of providing diverse shipping nationalities in the major shipping lanes. As long as there are entries for generic neutrals, there is a chance that the game will generate an MFM "X" ship that is truly neutral. |
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#4 |
Helmsman
![]() Join Date: Jul 2012
Location: fraserburgh
Posts: 104
Downloads: 296
Uploads: 0
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Thanks for the replies. Makes snese now lol.
James |
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#5 |
Eternal Patrol
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I just thought of something else: The only time Commander actually generates a name for a ship is when you sink it.
WHAT ARE YOU DOING SINKING NEUTRAL SHIPS??? ![]() ![]()
__________________
“Never do anything you can't take back.” —Rocky Russo |
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