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Old 12-21-13, 11:59 PM   #1
neilbyrne
Torpedoman
 
Join Date: Aug 2005
Location: San Diego
Posts: 118
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Default Targets start zig zagging when 2,000 yds away

It's October 1943 in my current campaign. For the past two patrols we've been sent to the Gilberts and Marshalls which exceeds OSHA boredom guidelines. Almost nothing but those small coasters to sink, but plenty of aircraft patrols to be a nuisance.

Last night for the first time and then all night tonight, every target has automatically commenced zigzagging promptly upon reaching 2,000yds from our sub, TROUT. I mean every time. We have the improved SJ surface search radar and are detecting these guys at 16nm. I usually submerge to radar depth upon gaining a visual detection and go to PD after we've got a good speed fix, normally around 8,000 yds. Thru all of this approach, the target never varies course or speed. Then at 2kyds, every time, a 30-40 degree course change followed by a zigzag pattern and a speed change down to 4kts at which time we are and have been DIW with a minimum of scope showing. Half the last several have occurred on dark nights when scope detections should be near impossible. In one case I kept the scope down and tracked the target on passive sonar only; didn't matter, same deal.

This is TROUT's eighth war patrol and it's the first time I've seen this.

I've been away from SH4 for a couple of years, but have been back now for a few months.

I'm running the following mods:

Generic Mod Enabler - v2.6.0.157
1_TriggerMaru_Overhaul_2-5
1_TMO_25_small_patch
RSRDC_TMO_V502
RSRDC_V5xx_Patch1
Convoy Routes TMO+RSRD
1.5_Optical Targeting Correction 031312 for RSRDCv502
1.5_OTC for 16 to 9 Aspect Ratio RSRDCv502
Improved Stock Environment_v3_TMO&RFB
#2 ISE Realistic Colors
EZ Plot V1.0

Thanks for any help.
__________________
Cordially,
Neil
CAPT USN (Ret.)
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