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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Seasoned Skipper
![]() Join Date: Jan 2002
Posts: 746
Downloads: 62
Uploads: 0
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The nights are pitch black, regardless of moon phase and cloud cover. I can see whitecaps close by, but I can't see the horizon. I just attempted to target a ship about ~400 m from my sub, under a clear quarter moon, but I had to guess at everything because even at that distance, all I could see was the bow wave and the wake.
I don't know how I'm ever going to be able to conduct a proper night attack against a convoy, if I can't see a damn thing. I've installed the Brighter Nights option from Dynamic Environment 2.1 over my 2.9 installation, but it doesn't seem to help. Thanks for any help. My mod soup: Generic Mod Enabler - v2.6.0.157 [J:\Silent Hunter 5 Gold\MODS] Accurate German Flags SteelViking's Interior Mod V1.2 SteelViking's Interior Mod V1.2.2 Patch silentmichal's interior mod 1.2.3 DynEnv v2.9 - 1. Main Mod DynEnv v2.9 - 4.a Camera Filters - Realistic Colors DynEnv v2.9 - 8.b Wave Mechanics - Gale DynEnv v2.9 - 12. Sounds Water reflections intensity varied by available sunlight by TheDarkWraith Better Sea Foam Dynamic Env compatible Conus' Graphic Mod 1.1 Small_trees_SH5_V1 sobers smoke screen V1 SH5 (DynEnv compatible) sobers water splash anim SH5 sobers best ever fog V22 SH5 sobers base sky mechanics V1 sobers better terrain v3 SH5 sobers more trees SH5 sobers see thru wake fix SH5_7A_Conning_Fix Equipment_Upgrades_Fix_v1_4_byTheBeast Equipment_Upgrades_Fix_v1_4_Patch_1 #Equipment_Upgrades_Fix_v1_4_Patch_1_HotFix Equipment_Upgrades_Fix_v1_4_Patch_1 (available by date) V9 by sober EUF_UBoat_FX_v0_0_3_ byTheBeast AI_sub_crew_1_0_2_TheDarkWraith FX_Update_0_0_22_ByTheDarkWraith FX_Update_0_0_22_Torpedoes (modified for torpedoes failure patches) MightyFine Crew Mod 1.2.1 Alt faces MCCD_1.04_MFCM_1.2.1_compatible Naights Submaine Textures v1.2G (PUV) Stormys DBSM SH5 v1.3 Basemod Stormys DBSM SH5 v1.3 HOTFIX 3 Stormys DBSM SH5 v1.3 optional -6db damped Sonarguy DBSM_Music_1_0_4 Parts Magui V 3.01 by DrJones Parts Magui Patch 3.02 Parts Magui V 3.01 by DrJones - English Menu Sjizzle & Fifi Mods for magui v 0.0.2 Fifi mods for CSP Magui V1 Manos Scopes-patch for 16x9 gap - Manos Scopes Reduced Light Transmission Optics v 2 for CSP Magui - (ZEISS) Radio_Messages_1_2_0_German_Voices IRAI_0_0_39_ByTheDarkWraith IRAI_0_0_39_ByTheDarkWraith_Patch_1 R.E.M by Xrundel TheBeast 1.2 R.E.M. - hydrophone mute for player fix (TDW compatible) Depth Charge Fix Reduced Explosion Range Cerberus62 Corrected Depth Charge Projector 1.0 OPEN HORIZONS II_full v2.2 R.S.D. - Reworked Submarine Damage v5.5 by vdr1981 SkyBaron's Leigh Light for SH5 1.1 Sobers Terrain fix for OH2 V2.2 Expanded Navies by Cybermat47 v.1.0.01 Reworked Morale and Abilities v.1.1 sobers NO water drops V1 Grossdeutscher Rundfunk smaller flags for Warships 1_0b MadMaxs_SH5_Subdiesel (mono) v2 sobers bad weather deck gun V5 SH5 sobers hud sounds V1 SH5 RPM Hydrophon for Magui V3.02 RPM Hydrophon Charts English sobers Realistic contrast V6 SH5 Warfox deck crew always whispering SH5 German Version Submarine's .sim&cfg (modified for engine ratio + independent control patches) SH5_Starshells_patch IO_StrategicMap_3_0_2_for_Magui V 3.02 by DrJones MarineQuadratKarte TDW_No_contact_shapes_or_colors_1_1_0 Dynamic Environment SH5 BrighterNights V2.1 Change days in bunker |
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#2 | |
Navy Seal
![]() Join Date: Jan 2011
Location: CJ8937
Posts: 8,215
Downloads: 793
Uploads: 10
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Links to the above mods found at the bottom of DynEnv's download page ![]() |
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#3 |
Ace of the deep .
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Looking out from the container crane last night , I couldn't see a ship 2 kilometres away towards the horizon . I could only make out the lights . Darken the room you are in or adjust your monitor gamma or ingame options gamma . Try tilting the monitor to get a better contrast . That's the reality at night , seeing ships on the horizon at night is for photoshop only .
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#4 | |
Navy Seal
![]() Join Date: Jan 2011
Location: CJ8937
Posts: 8,215
Downloads: 793
Uploads: 10
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#5 |
Ace of the deep .
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#6 |
Navy Seal
![]() Join Date: Jan 2011
Location: CJ8937
Posts: 8,215
Downloads: 793
Uploads: 10
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Oh, adding them shouldn't take long. Can anyone provide information on type and number of navigation lights that a neutral vessel would have realistically displayed during WWII?
P.S: just found this useful link: http://www.bosunsmate.org/seamanship/lights.php would the same regulations apply to WWII era shipping? Was there an international regulation on that matter, or each country applied its own rules? |
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