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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Stowaway
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After my tube #1 was destroyed after a brawl gone bad I decided to head back to port.
After refitting the damage indeed seemed to be repaired. However, as I try to fire the tube, my crew still claims it is too badly damaged. It does not show up anymore in the damage control screen so great vexation is me. |
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#2 |
Swabbie
![]() Join Date: Dec 2011
Location: Sweden
Posts: 14
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Maybe a bug, or simply a mod that collided with the game files. My guess could be that you are too deep... (Probably not). Try re-fitting it then? Second try shoulden't do any bad.
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Homo Homini Lupus |
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#3 |
Stowaway
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Well it solved itself on the next patrol. Now also aces board seems to be not populating any score.
Mods are fun except for the unexpected behavior ![]() |
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#4 |
Best Admiral in the USN
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#5 |
DILLIGAF
Join Date: Feb 2007
Location: florida
Posts: 2,058
Downloads: 210
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Mods that are compatible with each other and in the correct order will not be so full of errors.
When posting an issue with the game if your running mods you should list them in the order they appear in JSGME Open JSGME, click TASKS, click EXPORT ACTIVATED MODS LIST TO, then click CLIPBOARD. From there post your message about your game issue and at the bottom RIGHT CLICK>click PASTE and your mod order from JSGME will paste into your message. Knowing what mods your running and what order will get you much better advice from the seasoned skippers. Do not forget to tell what version of the game you are running. Stock? 1.5, UBOAT ADD ON?? Generic Mod Enabler - v2.6.0.157 OpsMonsun_V705 OMv705_to_V720 OMv720_Patch5 OMEGU_v300 OMEGU_v300_Patch7 OM_Harder_Escort_L2 UBM Missions Popular German Music From The 30´s OM_Pac_Env #1 Real Environment mod install |
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#6 |
Ocean Warrior
![]() Join Date: Feb 2010
Location: Kentucky
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I would love to help, but there isn't enough information. Do what merc4ulfate suggested, then we can maybe find the cause. You do have some unusual problems.
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#7 |
Rear Admiral
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Mods vary and I don't recall stock anymore, but refitting won't take care of destroyed items and with items not destroyed, some minor repairs at best. However, if there is a bug, it's just that refitting button seems to clear the destoyed damage screen when damage is still there. Just make mental notes when items get destroyed, nothing stinks more than setting up on a carrier thinking you have good tubes and getting the message tubes too damaged when you fire.
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#8 | |
Silent Hunter
![]() Join Date: Sep 2010
Posts: 3,975
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![]() Quote:
^ This was my thinking. Shouldn't it be called Rearming? An actual refit would be a lengthy job. Realistically, how much could be repaired in a couple days? Probably not that much, so this seems very reasonable to me. Serious damage usually meant terminating the patrol. |
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