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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Stowaway
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So I'm playing the campaign and I have TMO installed.
My one and only gripe is; there are just WAAAAAAAAAAAAAAAAAAAAAAAAAAAAAY to few battles and I do want to play the campaign and not a senseless string of sigle missions. Hence I want to cheat a sensor that litterally detects all surface and air contacts in a 1000km radius and no boring realism of weeks without battle that make me fall asleep and tear my hair out. I'm balding enough as it is thanks very much. I have the wonderful S3D editor installed and can modify the game's core files. In Data\Library\USSubparts there is the file Sensors_sub_US.sim and I can modify it. However, setting (Radar/Visual/Hydroponics/Sonar) sensors to ridiculous max ranges there (750.000) seems to do diddley squat because contacts still only show at 20kyds or so. Anyone got any ideas to mod it properly? |
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