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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Helmsman
![]() Join Date: Feb 2013
Location: Poland, Wroclaw
Posts: 109
Downloads: 199
Uploads: 0
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Hey Guys!
I thought i made finally my SH5. Game was never crashing, everything was ok. I have started New Campaign - During Happy Times i left port, fired all torpedos and then finished patrol in Lorient. I tried to start next patrol but i can't leave port. I was with TC32 - 16 and 1 with no resault. I didnt change my modlist after starting new campagin. Actually i dont know what is the problem, if i have entered port i should leave without any problems. ![]() Do You guys have any idea what is the problem? Generic Mod Enabler - v2.6.0.157 [E:\Gry\Ubisoft\Silent Hunter 5\MODS] Accurate German Flags SteelViking's Interior Mod V1.2 SteelViking's Interior Mod V1.2.2 Patch silentmichal's interior mod 1.2.4 Fuel Gauge WoGaDi_SteelViking's Interior Fix clock rear torpedo room VIIA DynEnv v2.9 - 1. Main Mod DynEnv v2.9 - 3.a Enhanced Visibility (medium) DynEnv v2.9 - 5.b Ambient Settings - No Murky Waters DynEnv v2.9 - 8.b Wave Mechanics - Gale DynEnv v2.9 - 12. Sounds Small_trees_SH5_V1 sobers more trees SH5 SH5_7A_Conning_Fix Equipment_Upgrades_Fix_v1_4_byTheBeast Equipment_Upgrades_Fix_v1_4_Patch_1 #Equipment_Upgrades_Fix_v1_4_Patch_1_HotFix Equipment_Upgrades_Fix_v1_4_Patch_1 (available by date) V9 by sober EUF_UBoat_FX_v0_0_3_ byTheBeast SH5 Longer Repairs v.1 AI_sub_crew_1_0_2_TheDarkWraith FX_Update_0_0_22_ByTheDarkWraith FX_Update_0_0_22_Torpedoes (modified for torpedoes failure patches) MightyFine Crew Mod 1.2.1 Alt faces MCCD_1.04_MFCM_1.2.1_compatible Naights Submaine Textures v1.2 (PUV) Stormys DBSM SH5 v1.3 Basemod Stormys DBSM SH5 v1.3 HOTFIX 3 NewUIs_TDC_7_5_0_ByTheDarkWraith NewUIs_TDC_7_5_0_New_radio_messages_German NewUIs_TDC_7_5_0_No_Snorkel_Exhaust_Smoke NewUIs_TDC_7_5_0_jimimadrids_map_tools NewUIs_TDC_7_5_0_RadCapTools_0_2_alpha NewUIs_TDC_7_5_0_WWIIInterface_by_naights Fifi mods for NewUIs V2 Manos Scopes-patch for 16x9 Sjizzle's - Charts for NewUIs part1_07.06.2013 Conus' Das Boot Crew Faces IRAI_0_0_39_ByTheDarkWraith IRAI_0_0_39_ByTheDarkWraithPatch R.E.M_by_Xrundel_TheBeast_1.2 R.E.M. - hydrophone mute for player fix (TDW compatible) Cerberus62 Corrected Depth Charge Projector 1.0 NOZAURIO'S SKIN (U-96 BLACK) v-1.1.0 OPEN HORIZONS II_full v2.2 Sobers Terrain fix for OH2 V2.2 Reworked Morale and Abilities v.1.1 sobers green crew training V4 SH5 MadMaxs_SH5_Subdiesel (mono) v2 Sub_Exhaust_1_0_5_byTheDarkWraith sobers no footstep sound mod Old Style Explosions V1.1 Sober's smoke screen (DynEnv&OldStyle Explosions compatible) SH5Lifeboats_by_Rongel_TDW_stoianm_v2.11 SH5Lifeboat_Wooden ver. 0.2 Submarine's .sim&cfg (modified for engine ratio + independent control patches).7z Shadow Improvement Mod Depth Charge Range Fix smaller flags for Warships 1_0b RPM Hydrophone v2.2.1 SH5 No Chronometer Ticking Sound sobers DOF V6 SH5 R.S.D. - Reworked Submarine Damage v5.4 by vdr1981 36 Wordeees' Actual Footage Menu SkyBaron's Leigh Light for SH5 1.1 gap - Alternative Cursors & KM Map Tools v2 - 1. Base Mod gap - Alternative Cursors & KM Map Tools v2 - 4.a Alternate Dialog Cursors - Default TDW Generic Need help... ![]() |
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#2 |
Helmsman
![]() Join Date: Feb 2013
Location: Poland, Wroclaw
Posts: 109
Downloads: 199
Uploads: 0
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Someone, anyone??
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#3 | |
Grey Wolf
![]() Join Date: Sep 2006
Location: NY
Posts: 995
Downloads: 1078
Uploads: 6
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![]() Quote:
If so, bad idea sometimes. return mods to entering port. Try to play game leaving same port again.
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#4 |
The Old Man
![]() Join Date: Apr 2005
Location: The Dutch mountains
Posts: 1,551
Downloads: 64
Uploads: 1
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You're sure that one ^^ is installed correctly?
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#5 |
Helmsman
![]() Join Date: Feb 2013
Location: Poland, Wroclaw
Posts: 109
Downloads: 199
Uploads: 0
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@Mikemike
I didnt touch modlist since i have started campaign ![]() @Paajtor In "readme" there isn't anything about installing it, i just put it to MODS and activated - then in TDW i marked engine ratios but not Independent engine control. Is it crashing my game in a port? |
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#6 |
Ocean Warrior
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. Where does human stupidity end? . ![]() ![]() El sueño de la razón produce monstruos © - and for some people awakening will be cruel |
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#7 |
Helmsman
![]() Join Date: Feb 2013
Location: Poland, Wroclaw
Posts: 109
Downloads: 199
Uploads: 0
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Im out of ideas... maybe its a mod connected to some terrain fix if its happening only in less then 45km from port
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#8 |
Ocean Warrior
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I have no idea too..
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. Where does human stupidity end? . ![]() ![]() El sueño de la razón produce monstruos © - and for some people awakening will be cruel |
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#9 | |
Navy Seal
![]() Join Date: Jan 2011
Location: CJ8937
Posts: 8,215
Downloads: 793
Uploads: 10
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#10 |
Helmsman
![]() Join Date: Feb 2013
Location: Poland, Wroclaw
Posts: 109
Downloads: 199
Uploads: 0
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I have disabled mods till Old Style Explosions and now it works, now ill be enablings mods till its gonna crash again...
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#11 | ||
Grey Wolf
![]() Join Date: Sep 2006
Location: NY
Posts: 995
Downloads: 1078
Uploads: 6
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Some modders put multiple folders in their compressed file. You must uncompress the mod file structure FIRST and then check the folder levels. Game\MODS\modname\data NOT like this: Game\MODS\modname\foldername\data Is this mod just mentioned that way, (ending in ***.7z) in the modlist but folder structure is OK? Quote:
![]() By the way, thank you for reading the documentation. Saves time for all of us from repeating the same answers over and over.
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#12 |
Helmsman
![]() Join Date: Feb 2013
Location: Poland, Wroclaw
Posts: 109
Downloads: 199
Uploads: 0
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Mikemike - its my mistake i have repaired long time ago, i mean this .7z
![]() Anyway now i know which mod effected CTD - SkyBaron's Leigh Light for SH5 1.1 |
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#13 |
Grey Wolf
![]() Join Date: Sep 2006
Location: NY
Posts: 995
Downloads: 1078
Uploads: 6
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Good to hear you have your modlist fixed.
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#14 |
Helmsman
![]() Join Date: Feb 2013
Location: Poland, Wroclaw
Posts: 109
Downloads: 199
Uploads: 0
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I have no idea why this mod effected CTD but without it looks working fine
![]() Thank You to all who tryed to help me! ![]() |
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#15 |
Admirable Mike
Join Date: Mar 2004
Location: Canada
Posts: 1,338
Downloads: 421
Uploads: 0
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Thanks for tracking down the problem. Now I'm going to unload that Leigh light myself before I get into trouble.
You went about it right, unload one by one to find the offending mod. Good work.
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