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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Ocean Warrior
![]() Join Date: Jan 2005
Location: Minnesota
Posts: 3,023
Downloads: 99
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Matrix Games has just released World in Flames, a pc version of a famous board game covering WWII. It covers the whole war, ETO, PTO and everything in between. So you get a map of the whole world to play in. Now, for those whole like to have a printed map, to plan your moves, they are selling a map set of the whole world already printed up for you. Better plan on building an extra large room on your house, because this map when all set up is 9 feet high and 21 feet long!! (2.7 meters X 6.4 meters)
![]() http://www.matrixgames.com/products/...lames.Map.Pack
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Don't mistake my kindness for weakness. I'm kind to everyone, but when someone is unkind to me, weak is not what you are going to remember about me. Al Capone |
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#2 |
Soaring
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WiF - finally released? For sure...? Really...??? After so many many many years...???
![]() The sim should have 70200 hexes, that makes it indeed the winner over the so far biggest map I heard of, Modern Campaigns: Danube '85 with I think 65000 hexes covering the front in Central Europe.
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#3 |
Soaring
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No AI.
Gulp.
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#4 |
Ocean Warrior
![]() Join Date: Jan 2005
Location: Minnesota
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How do you play single player with no AI? I followed along in their forums and guys are playing single player but have no clue as to how you can with no AI?
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Don't mistake my kindness for weakness. I'm kind to everyone, but when someone is unkind to me, weak is not what you are going to remember about me. Al Capone |
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#5 |
Navy Seal
![]() Join Date: Jul 2007
Location: Stavka
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There are people who play war games solitaire, against themselves. I suppose the object is to see how the battle would turn out rather than to achieve victory against an opponent, though I've never had much interest in playing so myself.
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Current Eastern Front status: Probable Victory |
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#6 |
Soaring
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You play against yourself, switching sides.
Actually, with paper-on-table cosims in the 80s and 90s, that was nothing unusual. I did that myself a lot. With many cosims, it worked not bad that way. It's just that I do not need an expensive computer interface for that, at least if I have a free table left. Even less so when there are alternative titles. War in the East, a monster-sized cosim, can be had in Germany for 5 Euros. The game is more complex than War in the Pacific, they say. I recall that when I visited their forums occasionally, years ago, they indicated that the problems with creating a competent AI in this title were far more complex and difficult to solve than expected. I seem to recall now that they announced back then already to release the game without AI first, and focussing on the AI later.
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If you feel nuts, consult an expert. |
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#7 | |
Soaring
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![]() Quote:
There is no point in playing chess against yourself. With cosims, that is very different. And you can get surprised by the going of the action, yes, although you believe you know your planes for the other side.
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If you feel nuts, consult an expert. |
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#8 |
Ocean Warrior
![]() Join Date: Jan 2005
Location: Minnesota
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I understand what you are saying as to how yould play like that, but agree with Raptor, doesn't sound like something i would like to do either.
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Don't mistake my kindness for weakness. I'm kind to everyone, but when someone is unkind to me, weak is not what you are going to remember about me. Al Capone |
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#9 |
Soaring
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It was another time.
![]() ![]() Always liked that kind of games. Playing these wargames in Germany of that time, however, earned you critical views and angry comments. Difficult to find opponents and coordinating time and space options with them.
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If you feel nuts, consult an expert. |
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#10 |
Ocean Warrior
![]() Join Date: Jan 2005
Location: Minnesota
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I agree Skybird, there has been some great single player sims in the past, but seem's like its getting harder all the time to find one with a good AI now days.
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Don't mistake my kindness for weakness. I'm kind to everyone, but when someone is unkind to me, weak is not what you are going to remember about me. Al Capone |
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#11 |
Soaring
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Just for the sake of completeness: the map from Danube '85. Click into it once it has loaded.
http://www.hist-sdc.com/downloads/mc.../D85_stock.gif
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#12 |
Eternal Patrol
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I played the original - once. As I recall we had a player for each participating nation. The main hurdle for the Axis side is to keep the US out of the war for as long as possible. Each action has the potential of influencing US entry, so everything must be considered carefully.
At the time WIF made Axis and Allies look like a kiddie game. I don't know how much A&A has evolved over the years, but WIF is still the biggest, most elaborate board war game I've ever seen.
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“Never do anything you can't take back.” —Rocky Russo |
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#13 | |
Soaring
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![]() http://en.wikipedia.org/wiki/Europa_(wargame) http://hmsgrd.com/wordpress/?page_id=20 Russian front: http://hmsgrd.com/images/consimworld...he%20south.jpg (from the second link above, many more pics in there) And all of Europe: http://hmsgrd.com/images/grandeuropa%20_south.jpg The "Strike" series by Victory Games VG also was not really small. "Gulf Strike" brought me to breaking point. I would wish for a PC conversion of the original "Flight Leader" (Avalon Hill). I loved that one.
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#14 |
Silent Hunter
![]() Join Date: Sep 2010
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![]() I also used to play certain wargames against myself, but that was a long time ago before computer games. To me, an involved and expensive game like WiF, without an AI is just unacceptable. |
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#15 |
Soaring
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The strongest possible AI. Well, that is what they struggle to achieve in WiF. Since years. I know that they said long time ago they want to implement AI later. I do not know whether that has changed - it has been a long time, a very long time, since I checked their forums last time. Two years or so.
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If you feel nuts, consult an expert. |
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