![]() |
SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
![]() |
#1 |
Watch
![]() Join Date: Oct 2013
Posts: 24
Downloads: 27
Uploads: 0
|
![]()
Hi, recently returned to SH4 after a long break(almost 5 years)and was wondering if there are any mods to make the enemy AI more realistic. I.ve tried the latest TMO and RFB and both seem to be to have flawed Enemy AI.
For example in Jan 43 after attacking a convoy I went to 400ft passing a thermal layer at 150ft and I still got pinged!-and then sunk! This was using TMO. On another occasion, this time with RFB, I spent an hour with 3 destroyers running rings around me while I was at depths between 80' and periscope depth and took no damage at all. Eventually after sinking 2 of them and crippling the 3rd I headed for the open sea(I was on photo recon in Manilla bay)picking up 2 more escorts on the way. It wasn't until I dived to around 250'ft that the depth charging started. This was also in Jan 43. Prior to June 43 when, I think, it was congressman Andrew May who made it public knowledge that US subs could dive deeper than people thought the Japanese would only set their depth charges to around 100ft after this they would mostly set them no deeper than 250ft. Also all the best boats and crews were attached to the surface fleet. To sum up on the 1st occasion there is no way I would have been sunk. On the 2nd occasion there's no way I would have escaped! I'm sorry if this sounds like a rant, it's not really I just want to play as realistic as possible. |
![]() |
![]() |
|
|