![]() |
SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
![]() |
#1 |
Swabbie
![]() Join Date: Jan 2009
Location: Alabama, USA
Posts: 8
Downloads: 13
Uploads: 0
|
![]()
Guten tag, kaleuns! I'm a returning SH3/GWX Gold player just starting back again! http://www.subsim.com/radioroom/imag...subsimlove.gif
I have a few questions for anyone who can help. My friend and I have started a hotseat campaign from the beginning. Our goal in this campaign is to try to stick to a pretty decent measure of operational realism, to the point of obeying radio orders as well as possible, operating in appropriate areas for our flotilla, etc. We're also trying to keep it semi-realistic in the sense that doing anything that would get me court-martialed either ends the campaign, or gets me sent to the Black Sea to patrol in a Type IIA as punishment detail. I noticed that as of October of '39, U-boots are all ordered by BdU to sink ships only with torpedoes, and not to engage with guns. Does anyone know when that order gets countermanded? I assume it will at some point, and I'm fine obeying orders as long as necessary, but it is hampering my killing ability somewhat! http://www.subsim.com/radioroom/imag...thumbsdown.gif Also, we have been thinking about trying a Type IX for the first time, and maybe doing long range patrols against the USA or something like that later in the war. Is there a particular flotilla we should be in for that to be realistic? Finally, does anyone know where I can find a rundown of U-boat stats? Such as dive time, top speed, range, torp. capacity, etc? I'm aware the Type IX is supposed to have a significantly slower dive time than the VIIs, but I wanted to get some idea of just what I'm getting myself into. Thanks, all! |
![]() |
![]() |
|
|