SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > Silent Hunter III
Forget password? Reset here

Reply
 
Thread Tools Display Modes
Old 08-12-13, 02:41 PM   #1
Leandros
Seasoned Skipper
 
Join Date: Jul 2008
Location: Stockholm
Posts: 676
Downloads: 17
Uploads: 0
Default Reporting back....

....after another computer crash and many months recovery period....if recovered..?....what abstinences.....!!

Now I am back to the basic SHIII from 2005 and the "Seawolves" Mission and Campaign expansion" - included in which is a number of operations against the japanese in the Pacific.....! That was a new twist. My old, dedicated SH-computer seems to work well again.

So, no other expansions (I had Grey Wolves version 2.0), updates, no SHIII Commander, no JGSM. Any good advice on how to get all this back in a rational, expedient matter....?

Appreciate any good advice.

Fred
__________________
www.fredleander.com - look in to see my new book on Operation Sea Lion
"Saving MacArthur" - a book series on how The Philippines were saved
Leandros is offline   Reply With Quote
Old 08-12-13, 02:57 PM   #2
sublynx
Sea Lord
 
Join Date: Mar 2011
Location: In the conning tower of my VIIC scanning the sea through the periscope
Posts: 1,698
Downloads: 173
Uploads: 7
Default

My sympathies, I just went through the ordeal myself. Re-installing SH3, updating it to 1.4b, getting rid of Starforce, installing JSGME and SH3Commander etc. Instead of GWX I decided to try NYGM for the first time. It's a nice change and a lighter load on my old laptop. Now I get a savegame loaded in under 10 minutes when it took at least 20 minutes before. Maybe you can make a good deal out of bad and try a new super-mod yourself
sublynx is offline   Reply With Quote
Old 08-12-13, 04:24 PM   #3
Jimbuna
Chief of the Boat
 
Jimbuna's Avatar
 
Join Date: Feb 2006
Location: 250 metres below the surface
Posts: 190,473
Downloads: 63
Uploads: 13


Default

Welcome back to the surface...links to GWX etc. below:

GWX3.exe http://www.mediafire.com/?rrc1f9j3zhz0p79
GWX3.1 bin http://www.mediafire.com/?i134px2bbp9rnp2
GWX3.2 bin http://www.mediafire.com/?szsdqpy2z56ckeo
GWX3.3 bin http://www.mediafire.com/?mj8wgdkkcrgzn6w
GWX3.4 bin http://www.mediafire.com/?nl8chscc003xswt
GWX3.5 bin http://www.mediafire.com/?2u85d50b8410cm4
GWX3.6 bin http://www.mediafire.com/?qbbl441v9t5rk2u
GWX3.7 bin http://www.mediafire.com/?20ciea1m71z74m7
GWX3.torrent http://www.mediafire.com/?v0eo8iti15kxb3v
GWX3.fullsingleinstallexe.torrent http://www.mediafire.com/?vh596eq1689hqq8
GWX3.Q ship mod http://www.mediafire.com/?5j64z6t5o7ix14z
GWX3.Spysat mod http://www.mediafire.com/?omgwwjmntzi
GWX3_SH3Commandercfg http://www.mediafire.com/?c4oakjnc3tynwk5
SH3Commander 3.2 exe http://www.mediafire.com/?v8hgs2wkr53psmq
JSGME setup v2.6 exe http://www.mediafire.com/?5sryab9masy5xt6
__________________
Wise men speak because they have something to say; Fools because they have to say something.
Oh my God, not again!!

Jimbuna is offline   Reply With Quote
Old 08-13-13, 06:03 PM   #4
Leandros
Seasoned Skipper
 
Join Date: Jul 2008
Location: Stockholm
Posts: 676
Downloads: 17
Uploads: 0
Default


Halleluja.....up and going with GWX 3.0..!!! Never got further than GWX 2.0 in my last setup. Sincere thanks to the Subsim staff for all assistance.

Fred
__________________
www.fredleander.com - look in to see my new book on Operation Sea Lion
"Saving MacArthur" - a book series on how The Philippines were saved
Leandros is offline   Reply With Quote
Old 08-14-13, 04:55 AM   #5
Jimbuna
Chief of the Boat
 
Jimbuna's Avatar
 
Join Date: Feb 2006
Location: 250 metres below the surface
Posts: 190,473
Downloads: 63
Uploads: 13


Default

SINK EM ALL!!
__________________
Wise men speak because they have something to say; Fools because they have to say something.
Oh my God, not again!!

Jimbuna is offline   Reply With Quote
Old 08-14-13, 10:42 AM   #6
Sailor Steve
Eternal Patrol
 
Sailor Steve's Avatar
 
Join Date: Nov 2002
Location: High in the mountains of Utah
Posts: 50,369
Downloads: 745
Uploads: 249


Default

Quote:
Originally Posted by Leandros View Post
"Seawolves" Mission and Campaign expansion"
I'm sorry you paid money for a package that was a ripped-off compilation of mods that were available for free from regular modders. Ripped off without any credit given. Ripped off with Ubisoft's blessing. The people who made that package should be in jail, rather than making money for other people's work.

I won't burden you with all the dozens of threads on this, just this one from way back in 2005.
http://www.subsim.com/radioroom/show...ight=seawolves
__________________
“Never do anything you can't take back.”
—Rocky Russo
Sailor Steve is offline   Reply With Quote
Old 08-14-13, 11:14 AM   #7
Jimbuna
Chief of the Boat
 
Jimbuna's Avatar
 
Join Date: Feb 2006
Location: 250 metres below the surface
Posts: 190,473
Downloads: 63
Uploads: 13


Default

Quote:
Originally Posted by Sailor Steve View Post
I'm sorry you paid money for a package that was a ripped-off compilation of mods that were available for free from regular modders. Ripped off without any credit given. Ripped off with Ubisoft's blessing. The people who made that package should be in jail, rather than making money for other people's work.

I won't burden you with all the dozens of threads on this, just this one from way back in 2005.
http://www.subsim.com/radioroom/show...ight=seawolves
Rgr that
__________________
Wise men speak because they have something to say; Fools because they have to say something.
Oh my God, not again!!

Jimbuna is offline   Reply With Quote
Old 08-15-13, 12:56 PM   #8
Leandros
Seasoned Skipper
 
Join Date: Jul 2008
Location: Stockholm
Posts: 676
Downloads: 17
Uploads: 0
Default

Quote:
Originally Posted by Jimbuna View Post
SINK EM ALL!!
Thank you, Jim - first missions started out with the normal over-keeness -have settled down a little now........

Anyway, I seem to have ********* it up a little when I installed the mode enabler. I put it in the "MOD" folder and when I opened the folder afterwards I saw all these nice mods already there (I thought they were from the old installation) and put some of them into the enabler. I then activated the 16 km horizon mod. When I thereafter tried to activate a couple of others it answered something like "the DATA folder is already here". Among them the special sound effects and "no medals-on-officer".

When I tried to get these back into the MODS folder it wouldn't take them. I came to think of it afterwards the mods I saw there were som which were already in the GWX 3.0 version and therefore really didn't need to be moved.

Anyway, I lost the 16 km. horizon and the special sound effects, among them explosions, torpedo launching and gun blasts.

Any advice on how to rectify this.

In which folder shall the enabler be installed? How to get the lost effects back?

Regds

Fred
__________________
www.fredleander.com - look in to see my new book on Operation Sea Lion
"Saving MacArthur" - a book series on how The Philippines were saved
Leandros is offline   Reply With Quote
Old 08-15-13, 01:05 PM   #9
Jimbuna
Chief of the Boat
 
Jimbuna's Avatar
 
Join Date: Feb 2006
Location: 250 metres below the surface
Posts: 190,473
Downloads: 63
Uploads: 13


Default

Are you enabling the mods via JSGME?
__________________
Wise men speak because they have something to say; Fools because they have to say something.
Oh my God, not again!!

Jimbuna is offline   Reply With Quote
Old 08-15-13, 01:25 PM   #10
Leandros
Seasoned Skipper
 
Join Date: Jul 2008
Location: Stockholm
Posts: 676
Downloads: 17
Uploads: 0
Default

Quote:
Originally Posted by Jimbuna View Post
Are you enabling the mods via JSGME?
That is what I downloaded - yes.

Fred
__________________
www.fredleander.com - look in to see my new book on Operation Sea Lion
"Saving MacArthur" - a book series on how The Philippines were saved
Leandros is offline   Reply With Quote
Old 08-15-13, 03:15 PM   #11
Jimbuna
Chief of the Boat
 
Jimbuna's Avatar
 
Join Date: Feb 2006
Location: 250 metres below the surface
Posts: 190,473
Downloads: 63
Uploads: 13


Default

Quote:
Originally Posted by Leandros View Post
That is what I downloaded - yes.

Fred
After installing the above, check you have a folder named 'MODS' in the game directory...that is the one you should download your additional mods into.
__________________
Wise men speak because they have something to say; Fools because they have to say something.
Oh my God, not again!!

Jimbuna is offline   Reply With Quote
Old 08-15-13, 04:07 PM   #12
Leandros
Seasoned Skipper
 
Join Date: Jul 2008
Location: Stockholm
Posts: 676
Downloads: 17
Uploads: 0
Default

Quote:
Originally Posted by Jimbuna View Post
After installing the above, check you have a folder named 'MODS' in the game directory...that is the one you should download your additional mods into.
I understand that now but what about the installation of the JSGME itself? Where to put it. Does it arrange for itself? Should that be put in the "MOD" folder, too?

What I tried to explain is that there were a lot of mods (folders) in the MOD folder. After having downloaded JSGME and opened it (it was empty) I moved a few of these folders into it and activated the first one, that seemed to work but when I tried to activate the second one it gave me the response I described above.

What I suspect is that those mods were installed by the new GWX 3.0 installation. First I believed they were something left after the old (GWX 2.0) installation. That is why I started to fool around with the JSGME enabler in the first place.

Problem is when the mods (folders) were moved into the enabler I was not able to get them back. As a result I have seemingly lost some functions like special effects, explosions, torpedo launching sound, cannon and machine cannon sounds.

Do I have to reinstall the GWX 3.0 to get the original mods back into the system?

Fred
__________________
www.fredleander.com - look in to see my new book on Operation Sea Lion
"Saving MacArthur" - a book series on how The Philippines were saved
Leandros is offline   Reply With Quote
Old 08-16-13, 05:10 AM   #13
Jimbuna
Chief of the Boat
 
Jimbuna's Avatar
 
Join Date: Feb 2006
Location: 250 metres below the surface
Posts: 190,473
Downloads: 63
Uploads: 13


Default

I must apologise but I am having a little difficulty in full y understanding what you mean...so allow me to explain how I would do it.

Uninstall SH3 (including the SH3 folder in MyDocs)

Perform a registry clean using CrapCleaner (free software)

Reinstall SH3 then GWX

Use my link above (#3) to install the latest version of JSGME (this will overwrite the earlier version that comes with GWX)

Go to your root SH3 folder and right click on the JSGME icon and create a shortcut to your desktop.

Do the same with the SH3 icon (you can then rename it to GWX)

Go back to your root SH3 folder and double click on the MODS folder (you should see the mods that come with GWX contained within and this in the folder you unzip/unpack any further or additional third party mods into in the future)

To activate any of the mods go to your JSGME desktop icon and activate them from there (whatever mod is viewable in the MODS folder should also be viewable when opening up JSGME

Hopefully the above will be of some help to you.
__________________
Wise men speak because they have something to say; Fools because they have to say something.
Oh my God, not again!!

Jimbuna is offline   Reply With Quote
Old 08-16-13, 08:43 AM   #14
Leandros
Seasoned Skipper
 
Join Date: Jul 2008
Location: Stockholm
Posts: 676
Downloads: 17
Uploads: 0
Default

Thank you, Jim - I am with you now. It was as I suspected, the mods in the MODS folder were those installed with the new GWX 3.0 - not earlier ones which I believed.

Just one question: Installing the JSGME - it shall be guided into the MODS folder...right..?...or does it take care of that itself...?

Fred
__________________
www.fredleander.com - look in to see my new book on Operation Sea Lion
"Saving MacArthur" - a book series on how The Philippines were saved

Last edited by Leandros; 08-16-13 at 09:14 AM.
Leandros is offline   Reply With Quote
Old 08-16-13, 09:42 AM   #15
Leandros
Seasoned Skipper
 
Join Date: Jul 2008
Location: Stockholm
Posts: 676
Downloads: 17
Uploads: 0
Default

OK, got it going now. Instead of reinstalling everything I think I shall just go out and look for the actual mods I lost - topedo launching sounds, deck gun firing, etc.

Thank you, Jim!

Fred
__________________
www.fredleander.com - look in to see my new book on Operation Sea Lion
"Saving MacArthur" - a book series on how The Philippines were saved
Leandros is offline   Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 01:19 AM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.