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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Seasoned Skipper
![]() Join Date: Mar 2005
Location: UK
Posts: 683
Downloads: 104
Uploads: 1
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I made a couple of skins for the heavy bomber in the game (something I also did for SH3 a long time ago...)
So, I kinda want to get the liberator model to use 1 skin for US version and one for the british VLR liberator version. The VLR is a proxy though... thus it uses the same models at the US version. I can't get it to switch using cfg files, roster files etc. One plane in the game, the float plane, manages this ok, it has two skins, one for UK and US. However even this is broken as the LOD version seems to only have the US skin, thus in game, a UK floatplane (catalina) will appear blue then switch to grey white once it gets very close. To do this would require adding new texture references to the GR2 file of the heavy bomber (for UK version) and a also a second to the floatplane LOD model to fix the texture swap as it closes... But im stuck at working out how to do this in the GR2 editor. Also, noticed another LOD model problem with the dithmarchen oiler, it appears black until close up. |
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