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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Mate
![]() Join Date: May 2009
Posts: 57
Downloads: 94
Uploads: 0
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Came back to Sh3 a bit ago and am trying to remember what MOD this was that I used to use, or if maybe they were included in GWX and I just haven't noticed it.
I remember there was a realism update by TheDarkWraith that made the DD's a bit blind after a depth charge explosion for a varying amount of time so that you could maneuver a bit and not be heard as easily. Does this still exist? Then there was a 'all in one' mod that added a ton of cargo/cruiseline/misc. ships from all different countries in one file. |
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#2 |
Grey Wolf
![]() Join Date: Nov 2010
Location: Texas
Posts: 887
Downloads: 1823
Uploads: 0
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TDW's Depth charge water disturbance is the one you are looking for.
Here a link : http://www.mediafire.com/?aax7349v2jnf9 Let me know if it works for you. I have another if it doesnt. |
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#3 | |
Mate
![]() Join Date: May 2009
Posts: 57
Downloads: 94
Uploads: 0
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![]() Quote:
Another thing just came up. Is there a mod/tweak for my watch crew being more realistic? Just had one of my guys get a visual on something 12000m away at 1am with good visibility....but its dark. There's no way someone could pick that up at that distance; also, for some reason I have the 20km atmosphere enabled but anytime anything is seen at over 10k away, I can't see it. Is there a fix for that as well? Thanks |
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#4 | |
Seasoned Skipper
![]() Join Date: Oct 2010
Location: Westun New Yahk
Posts: 748
Downloads: 131
Uploads: 0
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__________________
Largest target sunk with deck gun: Japanese auxiliary cruiser, 15000 tons
Largest engaged: HMS Nelson. Results inconclusive. ![]() Read Brag's stuff ![]() |
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