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Grey Wolf
![]() Join Date: Dec 2012
Location: Perth, Western Australia
Posts: 768
Downloads: 101
Uploads: 2
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i have been trying to test a scenario using the type type 1936N destroyer, I have added some extra depth charge throwers, two pairs in the middle, and one pair at the front, and now the destroyers seem to just randomly explode, some survive, some just blow into 2 pieces, they are just exploding on the water, and this is ruining my tests on the hydrophones and Sonars.
Could anyone help me with this? Edit, I think It might be caused by the blast radius of the Basic depth charge being too large, is there any way to reduce this enough that destroyers are not blowing themselves up? Edit again, I believe that I have solved it myself. Sorry for any inconvenience. Third Edit, It was that the Standard Depth charge has an explosion radius of 60, and the Kguns have a minimum throwing distance of 50 meters. If people want this fix, I might upload it as a mod, it increases the Standard Kguns range to 60 meters. Last edited by V13dweller; 03-31-13 at 07:31 AM. |
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