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Old 03-10-13, 03:29 PM   #1
fastfed
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Default IM ABOUT TO DESTROY MY SH4 DVDS !!!!

Finally after years, I finally learn to manually target!! GREAT THANKS GUYS!

But, I don't mind if I miss, no big deal, but whats pissing me off like crazy, is the TDC computer changing things by itself.

I adjust speed, then course, then range.. Wait, whats this, the range changed by 60 degrees by ITSELF?!?!? OK, I'll change it back

Course is set, a quick change to range after checking stedimeter thing.. Fire 3




The course changed again by 15 degrees.. all miss.

This is happening ALL THE TIME!!!


Another thing really annoying.. The stedimeter for checking range.. Its so off its stupid.. I cheat by checking the map, and every ship is always way off..

When I check the range in the map and if its say 1500 yards, to get that using the stedimeter, your not even close to matching the masts..

So HOW in the world do you check speed this way??

You don't ALWAYS have 3 minutes..

For example.. I was cruising along when I spotted a convoy, I had to keep busy sneaking on in and when I finally get in, pop my scope there is a Conte Liner not 1400 yards @ 30 degree from me, coming across my bow.

Perfect shot.. But speed meter is telling me its doing 39 knots.

After my course bearing KEPT changing on me, and trying to figure out/guess speed, I already missed 3 shots and the ship was gone!

20k tons of merchant just gone.. So annoying!!

Last edited by Webster; 03-13-13 at 10:48 AM. Reason: Edited for language
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Old 03-10-13, 03:38 PM   #2
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First thing....CALM DOWN SIR AND TAKE A NUMBER!

Sounds like a bug to me. What mods are you running?
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Old 03-10-13, 04:56 PM   #3
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lol.. TMO and OTC

Thats it..

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Old 03-10-13, 05:14 PM   #4
Red October1984
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Well...my solution for this is just to use automatic targeting. It might be a mod conflict but I'm not sure.
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Old 03-10-13, 05:51 PM   #5
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Have you made sure that you've turned off the position keeper?
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Old 03-10-13, 06:13 PM   #6
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I assume you have TMO2.5. Do you have the "small patch?"

The mods you have shouldn't be the problem, they play well together.
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Old 03-10-13, 08:56 PM   #7
fastfed
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what small patch
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Old 03-10-13, 09:34 PM   #8
Webster
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fastfed please watch the language
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Old 03-11-13, 01:31 AM   #9
TorpX
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Quote:
Originally Posted by fastfed View Post
But, I don't mind if I miss, no big deal, but whats pissing me off like crazy, is the TDC computer changing things by itself.

I adjust speed, then course, then range.. Wait, whats this, the range changed by 60 degrees by ITSELF?!?!? OK, I'll change it back
Maybe you already know this, but the PK is supposed to update the TDC. If you are turning, it will certainly cause the target bearing, and other elements to change.
Another thing really annoying.. The stedimeter for checking range.. Its so off its stupid.. I cheat by checking the map, and every ship is always way off..

When I check the range in the map and if its say 1500 yards, to get that using the stedimeter, your not even close to matching the masts..
I can't argue with the stadimeter being off. It should work better than it does, imo. But even in RL, it was known to have it's limitations.
So HOW in the world do you check speed this way??

You don't ALWAYS have 3 minutes..

For example.. I was cruising along when I spotted a convoy, I had to keep busy sneaking on in and when I finally get in, pop my scope there is a Conte Liner not 1400 yards @ 30 degree from me, coming across my bow.

Perfect shot.. But speed meter is telling me its doing 39 knots.
If you are using the magic red button on the slideout, know that it is known to be inaccurate; especially when using short time intervals.
After my course bearing KEPT changing on me, and trying to figure out/guess speed, I already missed 3 shots and the ship was gone!
Anytime you are making an approach on a fast moving target at fairly short range the TDC generated bearings, gyro angles and all will be changing rapidly. That's not a malfunction; it is just the nature of the geometry.
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Old 03-11-13, 02:54 AM   #10
fastfed
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fastfed please watch the language
???? I didn't write anything that had curse words in.. but thanks
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Old 03-11-13, 06:29 AM   #11
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Quote:
Originally Posted by fastfed View Post
Finally after years, I finally learn to manually target!! GREAT THANKS GUYS!

But, I don't mind if I miss, no big deal, but whats pissing me off like crazy, is the TDC computer changing things by itself.

I adjust speed, then course, then range.. Wait, whats this, the range changed by 60 degrees by ITSELF?!?!? OK, I'll change it back

Course is set, a quick change to range after checking stedimeter thing.. Fire 3




The course changed again by 15 degrees.. all miss.

This is happening ALL THE TIME!!!


Another thing really annoying.. The stedimeter for checking range.. Its so off its stupid.. I cheat by checking the map, and every ship is always way off..

When I check the range in the map and if its say 1500 yards, to get that using the stedimeter, your not even close to matching the masts..

So HOW in the world do you check speed this way??

You don't ALWAYS have 3 minutes..

For example.. I was cruising along when I spotted a convoy, I had to keep busy sneaking on in and when I finally get in, pop my scope there is a Conte Liner not 1400 yards @ 30 degree from me, coming across my bow.

Perfect shot.. But speed meter is telling me its doing 39 knots.

After my course bearing KEPT changing on me, and trying to figure out/guess speed, I already missed 3 shots and the ship was gone!

20k tons of merchant just gone.. So annoying!!


CapnScurvy's OTC MOD changes most of the height measurements to funnel height. Only the vessels without the red line still are at mast height. (Its in the readme I think).


When the range jumps from say 3500yrds to 3200yrds or vise versa either the first or second reading was off.
As the AoB changes when the vessel is getting closer jumping as many yards at a time is going to offset it.
I personaly think there's a glitch / bug in the game because when you've set the true heading dial to a certain heading it should stay pointing to that heading no matter what range you set it too.

Maybe the easy AoB MOD (the one where you can turn the true heading dial) is bypassing that problem.



Is your sonar / hydrophone station manned?!? (just kidding )
In this game a contact can be heard 10Nm out so you should have enough time to get course and speed.
And while you're "busy sneaking on in" you have time to get its heading and speed, if you think you don't have that time plot a course at a safe distance and sail along until you do, then get ahead and sneak on in.

Maybe its me but I still can't understand how a vessel gets that close to you without you getting a sound contact warning first. Or are you TC off the scale so much .

Last edited by Webster; 03-13-13 at 10:47 AM.
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Old 03-11-13, 09:49 AM   #12
Webster
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Quote:
Originally Posted by fastfed View Post
???? I didn't write anything that had curse words in.. but thanks

really??? the F word even disguised is something we dont allow here, please remove those two references

thank you
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Old 03-11-13, 09:53 AM   #13
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Quote:
Another thing really annoying.. The stedimeter for checking range.. Its so off its stupid.. I cheat by checking the map, and every ship is always way off..

When I check the range in the map and if its say 1500 yards, to get that using the stedimeter, your not even close to matching the masts..
If your using OTC with TMO 2.5, all ships in the Recognition Manual have a red mark indicating where you set the stadimeter waterline. Many are using the funnels, but most use the mast top.

Here's the Nagara Maru, use the funnel top (it's marked in red):





Here's a Bogue CV using the top of the ships superstructure as the measuring point:





To properly make a good stadimeter reading.....ID the target ship, then mouse click the "Checkmark" at the top/right of the RM page to "send" the Height: measurement to the Position Keeper/TDC. You know the proper ship Height: is in the computer when you read its name at the top of the PK. Take the Stadimeter reading with the placement of the waterline directly on (in the case of the Bogue target) the top of the superstructure. "Send" the reading to the PK/TDC.

It's important to note that the farther away you are from the target, the greater the error in range reading will be IF you set the waterline image just a pixel width off the mark!! You need to be really careful in where you make the mark......so much so, that if you twitch the mouse when you press the left key just a bit, you'll throw off the range estimate! How much depends on how far away you are from the target. I've tested this many times (after all, that's why with OTC or SCAF, both have the correct "Height:" marked in the RM). I've found if the target is far away (say 2500+ yrds), the error in getting a range is much greater than say a target at only 1500 yrds distance. Just one pixel width difference could throw off the range estimate by 100's of yards. How wide is a pixel?......the telemeter divisions on the OTC scope lens are one pixel width wide.

You need to realize the farther away the target, the greater the error if you miss the exact spot you wish to measure. With two moving targets, rough seas, and a twitchy finger, you're more likely to get an error than an accurate reading. That's why you need to use all your resources in gleaning information.
+Use the sonar if you dare.
+Use the telemeter divisions to measure a ships height with the aid of the Range Omnimeter.
+Use radar if it's available.
+Use the navigation map to keep a plot of the targets position (with or without the contacts being updated).

Really, it's only after putting several pieces of the equation together, and doing it several times each, will you get a good firing solution. After practice, you can shoot from the hip to get that passenger ship that surprised you.
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Old 03-11-13, 03:10 PM   #14
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CapnScurvy, I did NOT know that OTC included the mark where to stedimeter in the book.

That's awesome!

I'll be honest, what I've been doing is, getting all my data the best I can, then I go into nav map and check

if I'm off by a lot, which I usually am with distance, I adjust to the right settings.

Cheating.. sure, but when both sonar and stedimeter are different, EVERY TIME, I say that's a broken game.

I can check the stedimeter 3 times every 1 second and I would have different results (by a lot) each time..
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Old 03-12-13, 03:01 AM   #15
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Now look at it perspective

This something that I have wanted to say for a long time…. EVERY THING is an estimation doing this time (1918-1945) and you are on water, moving and everything is rock and rolling EVEN on smooth water. Ain’t no way you can get a reading like that…66.3 feet at that range. Come on

The Big boy used “ranging to target” …you fire a little over, a little under to get his range and that is with those enormous stadimeter and if they hit the target on the fifth or sixth salvo that thought that was great.

Now look at it perspective.

Last edited by Carrollsue; 03-12-13 at 03:08 AM. Reason: I could not see it, not that it's at important
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