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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Stowaway
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Something about the modding etiquette policy doesn't seem right to me.
Modders, people who spend their unpaid time and effort to compile mods FOR the community (they consciously realize this when releasing a mod publicly) bless their sole, are making a contribution to an ideal that this modding community represents, that Silent Hunter can be improved upon at will, and people willing to take the time and effort to do so, who are willing to share their work, would and should be under the conscious that the ultimate goal here is to better the game by modification. If the ultimate goal here is to better the game through modification, and not to favor any party without due justice or follow unnecessary rules in order to fulfill one's pride just because they've contributed their work, then why is this etiquette thing necessary? The only justification for the necessity of these rules would be for those who contribute but have more selfish motives than those who contribute for the improvement of the game for the sake of the community. The whole ideology behind the rules for etiquette (and I say rules here because they are represented as such, stickied to the top of the Sh3 modding forum as if they are law) suggest that the modders only commit their work to the community and for sharing their efforts because they look for praise and tireless thanks. Although praise and thanks is well deserved, it alone should not be a hamper to the modding progression of this game. If one's motives were to contribute to the community for the sake of the community, then a whole slew of rules and guidelines for others to follow (which trumps even the requirements for becoming a lawyer in the United States) would not be necessary; at least in this capacity. This, compiled with the time and effort required to fulfill this "law", does retard the progress of the modification of Silent Hunter. In essence, perhaps we should look to making less requirements for etiquette. I'd suggest a simple "effort" tried by the person modifying another's work at simply mentioning their names in the releasing, and thanking those contributors who he cannot attain names en masse. I do not see the point in asking permission to modify another's work unless they've specifically wanted that condition upon releasing their mod. However, as to the last point, the argument is not great. Modders should be required to understand that when they release a mod to the community, they have consented to allow others to modify their work for the better of the community, only requiring that their name is mentioned in that subsequent mod for some credit. If the motive here is to prevent others from stealing others work without giving them any credit; I'd like to ask for the statistics of such "modification thieves" here within these forums. I'd think 99% are good souls, and would not even think of doing such a thing. "Asking for permission" is draconian at best, when considering its hampering to the progression of the modding of Silent Hunter and the betterment of the community here and for Silent Hunter players everywhere. I would like to see only a requirement to "attempt" to post the names of those who made the mods one has used in their mod. Nothing more. This thread was compiled after angrily seeing a modder over 2 years ago post a Fore Torpedo room for the Type 7, giving credit to those who he used mods within his, only to be received with criticism by many here that he did not ask permission to use those mods in his mods. In the end, the member removed his mod not allowing anyone to download it, and he ask for his forum account to be removed. I have many mods in the works, including an "All flotilla mod", allowing players to play all combat flotillas and the monsun/Africa/Indian Ocean gruppes. I am also working on the mine mod that will not require to use another torpedo in order to deploy. My greatest work and most consuming is a way to add a dynamic campaign through batch processing, and perhaps adding permanent mines to the SCR layer once they are deployed. However, I will NOT release these mods here, and if released elsewhere they will not be allowed to be posted here, if the current etiquette law remains. The current etiquette law retards the progress of bettering Silent Hunter, and I will follow suit (if it remains) by not releasing my hard work to this community. If pride and due permission is what takes precedence here, then why should I break the mold by posting work without other's permission? Last edited by machiavelli; 02-20-13 at 06:08 PM. |
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#2 |
Grey Wolf
![]() Join Date: Jun 2011
Location: UK
Posts: 752
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Wow
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-------------------------------------------------- Authority should derive from the consent of the governed, not from the threat of force If the only tool you have is a hammer, pretty soon everything starts to look like a nail FOTRS Ultimate http://www.subsim.com/radioroom/showthread.php?t=226270 The future of SH4 - coming to a PC near you soon ![]() |
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#3 |
Stowaway
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#4 |
Chief
![]() Join Date: Mar 2010
Location: Drowning in mods soup
Posts: 327
Downloads: 466
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I agree with machiavelli, all this "etiquette" stuff is BS.
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#5 |
Black Magic
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You're preaching to the choir...a choir of nobody. One of the main reasons I gave up on SH3. Too much drama and crap
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#6 |
Stowaway
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#7 |
Navy Seal
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Do a search on Seawolves, then you might understand why this all came about.
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"Some ships are designed to sink...others require our assistance." Nathan Zelk ![]() |
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#8 |
Sea Lord
![]() Join Date: Mar 2011
Location: In the conning tower of my VIIC scanning the sea through the periscope
Posts: 1,698
Downloads: 173
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Could there be a time limit? For example three years after the mod's release, no permission required? During the first three years permission required if it states so in the mod's readme.
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[SIGPIC][/SIGPIC] NYGM+H.sie v16+Stiebler 4C+MaGui WS |
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#9 | |
Stowaway
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I like this approach "if it states so in the mod's readme" that permission be asked. After 3 years, permission need not be necessary. Seawolves is an unfortunate incident it looks like, if they so happened to use other people's work for money. How about it? Say aye if you agree! aye aye |
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#10 |
Navy Seal
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I just wanted to make you aware, if you didn't know. Seawolves and the company X1 were a real hot topic on here for quite a while. Yes they took mods, claimed them as their own work, and did not give credit to the original mod maker. They then sold the "stolen" mods in a for profit expansion pack called Seawolves. That is why permission and credit are such a touchy topic around here, and some are reluctant to release work without getting permission. I agree with Aces approach on this, PM them, post a notice on the boards. If you still do not get a response, release the mod anyway with credit given to the modder in the readme, and offering to remove the mod if the original modder does see it and object. That should cover all the bases.
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"Some ships are designed to sink...others require our assistance." Nathan Zelk ![]() |
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#11 | |
Stowaway
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Asking permission isn't going to stop thieves from stealing other peoples work and making a profit, it is only going to add extra work to the modders here looking to improve on other mods. Thieves who are out for a profit are going to steal the work of modders as long as they release their work on public forums, and there really isn't anything you or I can do about that, let alone having this inefficient ruleset. It's sad, but it is true, as long as the mods are made public. |
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#12 | |
Sea Lord
![]() Join Date: Nov 2007
Location: In sight of Stonehenge
Posts: 1,750
Downloads: 51
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Has anyone actually read the recommended modding etiquette?
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As far as I'm concerned, asking for permission to use someone else's hard work is simply good manners. When I've asked permission to use other modders work they have always given me permission, whether that's an aircraft or ship that has taken months to produce or a request to adjust the GWX basic.cfg files. I support the recommended modding etiquette as it allows plenty of leeway to use other modders work whilst also retaining the ability for a particular modder to keep work to themselves which they've put time and effort into.
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![]() All my mods are available at MediaFire: SH3 Mods Other modders SH3 mods SH4 Mods ...you can't please all of the people all of the time... |
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#13 |
Commodore
![]() Join Date: Mar 2011
Location: Ireland
Posts: 639
Downloads: 295
Uploads: 64
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Yes and got great assistance from admins when I couldn't locate original modern.
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#14 | |
Grey Wolf
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That would have been around the time i was working on the new interiors, its a pity, if id have known there was another interior modder out there, he and i could have worked together and added torpedo rooms to the original v1.0 interior mod. *edit* actually scratch that, just done a quick search and now i remember the fella, mr attitude problem. He wanted myself and others to send him the files for unreleased mods we were still actively working on, so he could finish and release them, because we were being selfish and not working fast enough. And just for the record, i never had any problem with that member using my interiors mod, nor did i express such at the time. As i have always maintained anybody is free to use any part of my mods as they see fit. What i did object to was his wholly unreasonable demands for unreleased files that reside on my hard drive while im still working on them. Last edited by flakmonkey; 02-21-13 at 06:31 AM. |
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#15 | |
Stowaway
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Anyhow, I'm more concerned about altering this etiquette policy. |
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