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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Commodore
![]() Join Date: Mar 2011
Location: Ireland
Posts: 639
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Uploads: 64
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Can someone with a bit more brain than myself give me the file path to put sound / music files into SH3 through JSGME please
Thanks |
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#2 |
Stowaway
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Ubisoft\SilentHunterIII\data\Sound\Gramophone
there goes all yor music |
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#3 |
Commodore
![]() Join Date: Mar 2011
Location: Ireland
Posts: 639
Downloads: 295
Uploads: 64
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#4 |
Stowaway
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Yes it's the same. F.e. My music mod\Ubisoft\SilentHunterIII\data\Sound\Gramophone
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#5 |
Commodore
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Location: Ireland
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#6 |
Chief
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not exactly. To be able to use it with JSGME you need to give your mod a named folder then inside the folder you would continue adding folders that follow the path starting with data
ie JohnfbGrammaphoneMod - in that folder create a folder named data - open this and create a folder named Sound - open this and create a new folder named Grammaphone - open this and put your sound files if you have done this correctly your sounds will appear in the game once activated look at any other JSGME compatible mod to see how they are all set up if it is confusing |
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#7 |
Eternal Patrol
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Lafeeverted is correct.
ModName/Data/Sound/Gramophone is what you need. It then goes in the MODS folder, which is where JSGME will find it.
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“Never do anything you can't take back.” —Rocky Russo |
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#8 |
Stowaway
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Oh crap, sorry, yes the path should look like this: modname\data\Sound\Gramophone
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#9 |
Eternal Patrol
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__________________
“Never do anything you can't take back.” —Rocky Russo |
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#10 |
Commodore
![]() Join Date: Mar 2011
Location: Ireland
Posts: 639
Downloads: 295
Uploads: 64
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Thanks for all the assistance
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#11 | |
Commodore
![]() Join Date: Mar 2011
Location: Ireland
Posts: 639
Downloads: 295
Uploads: 64
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