![]() |
SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
![]() |
#1 |
Bilge Rat
![]() Join Date: Dec 2012
Posts: 1
Downloads: 6
Uploads: 0
|
How to know if a mod is efective
hi im playing with only 2 mods and i want to know if the mod is actualy efective in game or not. I mean, do i have to start over the campain and everything just to set this mod on?
The two mods are The BRF 1.1 HP balance and BRF 1.3 full Thanks for reading |
![]() |
![]() |
![]() |
#2 |
Seasoned Skipper
![]() Join Date: Aug 2010
Location: 49°44´N 129°40´E
Posts: 665
Downloads: 124
Uploads: 7
|
![]()
see this thread http://www.subsim.com/radioroom/show...97#post1985897
and this http://www.subsim.com/radioroom/show...190656&page=17 And welcome aboard, empatik ![]()
__________________
Speed squadron is the speed of the slowest ship ... but only so long as on the trail of the squadron did not sit submarines ... ![]() |
![]() |
![]() |
![]() |
#3 |
Prince of
the Sea
Join Date: Jul 2009
Location: Watching over U-253
Posts: 3,527
Downloads: 98
Uploads: 2
|
![]()
Greetings empatik and welcome to Subsim!
![]()
__________________
"The whole problem with the world is that fools and fanatics are always so certain of themselves, and wiser people are so full of doubts." - Bertrand Russell. ![]() ![]() ![]() |
![]() |
![]() |
![]() |
|
|