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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Watch
![]() Join Date: Apr 2010
Posts: 16
Downloads: 186
Uploads: 0
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Hi guys and girls,
Can someone here help please as this is driving me mad. PC spec: i7 Ivy bridge 4.5 water cooled 8GB 1600 ram 800w PSU XFX 6950 I have SH5, updated to 1.2. The game crash after just a few seconds. my screen goes black there seems to be game sounds for a few seconds and then sounds goes stuttery like BSOD. This happens when you are pulling out the Harbor in the campaigne. What i have done so far: Ripped the system out and rebuilt re flashed Bios Fresh install of windows reformat system stress test GPU and CPU for about 3 hours no errors reported SH5 default install - runs fine (hence i think it is mod related) Mod list: Accurate German Flags Cerberus62 Corrected Depth Charge Projector 1.0 Dynamic Environment SH5-V2.1 Equip_Upgrades_Fix_1_4_AFFOE_151 FX_Update_0_0_19_ByTheDarkWraith IRAI_0_0_30_ByTheDarkWraith MightyFine Crew Mod 1.2.1 Alt w beards NewUIs_TDC_7_1_0_alt_officer_wounded_by_Torpedo NewUIs_TDC_7_1_0_AltAdvSpeedGraphics_by_naights NewUIs_TDC_7_1_0_ByTheDarkWraith NewUIs_TDC_7_1_0_Das_Boot_Crew_Mod_by_Illyustrator NewUIs_TDC_7_1_0_ERM_Reaper7_NightVision NewUIs_TDC_7_1_0_ERM_Reaper7_NightVision_Black_Ski n NewUIs_TDC_7_1_0_jimimadrids_map_tools NewUIs_TDC_7_1_0_New_radio_messages_German NewUIs_TDC_7_1_0_No_Snorkel_Exhaust_Smoke NewUIs_TDC_7_1_0_RadCapTools_0_2_alpha NewUIs_TDC_7_1_0_Real_Navigation NewUIs_TDC_7_1_0_WWIIInterface_by_naights No Logo Intro Menu_Animation v. 01.00 by AvM NOZAURIO'S SKIN (Standar No Emblem) v-1.1.0 OPEN HORIZONS II_full v2 Reworked Morale and Abilities v.1.1 SH5_7A_Conning_Fix SH5Lifeboats_by_Rongel_TDW_stoianm_v2.11 smaller flags for Warships 1_0b SteelViking&Com Underwater ModV1.0 SteelViking's Interior Mod V1.2 Stormys DBSM SH5 v1.3 Basemod Stormys DBSM SH5 v1.3 additional crew sounds beta6 Stormys DBSM SH5 v1.3 HOTFIX 3 Stormys DBSM SH5 v1.3 optional scary creaks TDW_Mines_Subnets_Detectable_in_hydro (OH II v2) Trevally Automated Scripts v0.6 Trevally Harbour & Kiel Canal Pilot v2.9 Trevally Tutorials - All v0.2 (for TDW UI) If anyone had got any idea it would be very thankful. Last edited by craigt47; 12-07-12 at 05:10 AM. |
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#2 |
Ace of the deep .
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For a start
NewUIs_TDC_7_1_0_Scopes (do not enable - read) oh , and hello . |
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#3 |
Prince of
the Sea
Join Date: Jul 2009
Location: Watching over U-253
Posts: 3,527
Downloads: 98
Uploads: 2
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I'm still fairly new to SH5, so I don't claim to be an expert on all the mods just yet. But based on what you've done so far, (and given that stock is running), I'd suggest a trial and error check by testing one mod at a time.
I now it's time consuming, but often it's the only way to nail down exactly which mod is causing the issue. Just looking at your list, I see you've already got 'Dynamic Environment' enabled plus 'SteelVikings Underwater,' so there could be a possible conflict there. Not saying it's so, but that's where I'd start. If they both pass, I'd move on to NewUIs by TDC. I know this one causes stuttering during load, but I haven't heard about the harbor issue before. ![]() Good luck! ![]()
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"The whole problem with the world is that fools and fanatics are always so certain of themselves, and wiser people are so full of doubts." - Bertrand Russell. ![]() ![]() ![]() |
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#4 |
Watch
![]() Join Date: Apr 2010
Posts: 16
Downloads: 186
Uploads: 0
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Sorry, i did not enable the do not enable scope mod.
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#5 |
Navy Seal
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Does this ctd happen when you start a new career.
Have you made any changes with the options editor |
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#6 |
Bosun
![]() Join Date: Apr 2011
Location: Stockholm, Sweden
Posts: 69
Downloads: 209
Uploads: 0
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Personally I dont have much patience, so some times I just throw some new mods in and well it happens that there is a ctd on first start, then I move around the mods I just installed. If it doesnt help it have happend that I just take out all my mods and throw them in again in a order that looks good to me and try to play, worked last time I fixed a CTD.
My way is not very good and can create problems but I dont have any patience so what ever floats your boat so to say ![]() |
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#7 |
Ace of the deep .
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There are some tools to help .
In the mod NewUIs with TDC for SH5 by TheDarkWraith you will find the applications JSGME mod validator and SH5 Validator . Also in the mod NewUIs with TDC for SH5 by TheDarkWraith is the application Dbgview . Place Dbgview on your desktop and click on it to run before you run SH5 . Open the mod enabler with all your mods enabled and click on Tasks\save mod profile . Now un enable all your mods by clicking on disable all mods . Now click on Tasks\generate snapshot of game files . Now enable all your mods by clicking on Tasks\save mod profile . Now click on Tasks\load mod profile . Once all the mods are loaded click on Tasks\compare game files to snapshot . Save the snapshot to file . Now you can see new files the mods add and NEW,SAME,DIFFERENT . EG: data\Campaigns\CampaignProjects\Missions\Mare_Nost rum_M\HT_DFN_Patrol9.mis NEW data\Campaigns\CampaignProjects\Missions\Mare_Nost rum_M\HT_FK_Patrol0.mis DIFFERENT data\Campaigns\CampaignProjects\Missions\Mare_Nost rum_M\HT_MES_Patrol2.mis SAME Last edited by THE_MASK; 12-07-12 at 03:48 PM. |
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#8 |
Ocean Warrior
![]() Join Date: May 2005
Location: New Castle of Delaware
Posts: 3,231
Downloads: 658
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You're computer looks to be fine to run SH5, and I don't think it's the CTD cause.
By any chance did you happen to install any mods directly out of the zipfiles, or the extracted mod folder directly to JSGME's MOD folder in SH5, and not check what was in the folder? If so the Document folders or and readmes, if they had/have them, would be installed. They can/will corrupt the mod install and cause the sim to CTD. Or if they don't cause CTD they can cause a Microsoft error message and cause the sim to shutdown when you click Send or Don't send.
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Gary No Borders, No Language, No Culture =s No Country I'm a Deplorable, and proud of it. |
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#9 |
Eternal Patrol
![]() Join Date: May 2004
Location: Aeoteroa
Posts: 7,382
Downloads: 223
Uploads: 1
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sound stutter could mean sound card driver problem not the game problem. I couldn't get SH5 working at all for 2 weeks this was after going back to Windows 7 64bit from windows 8. Now its working fine with only a small mod list enabled.
Before i went to win 8 and running win7 it didn't matter how large the mod list was the game ran without any ctd. This time round with a fresh install of win7 updated to sp1, video drivers etc SH5 will crash with any mods longer than what im using Try this mod list and if it works then ctd could be from any other mods you left out, i could probably add one or two more but once its too big i'll get CTD everytime now. So i stick to the small mods trying to set it up to make the game playable for my liking. ![]() |
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#10 |
Watch
![]() Join Date: Apr 2010
Posts: 16
Downloads: 186
Uploads: 0
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Hi guys,
Sorry for the delay, i have been away. I will try the one by one approach and see what happens. Will report back Thanks for all the suggestions. |
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#11 |
Watch
![]() Join Date: Apr 2010
Posts: 16
Downloads: 186
Uploads: 0
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Hi guys,
Quick update, still having the problem. I have just gone with 3 mods (as this is min i would take). However, below is JSGME mod validator read out as i am still having the problem. Any idea? JSGME Mod Validator v1.0.11.0 by TheDarkWraith D:\Ubisoft\MODS\JSGMEModValidator_v1_0_11_ByTheDar kWraith\jsgmemodvalidator.cfg exists=True Reading in items to look for in mods... not looking for any items using Silent Hunter 5 SH5 version is 1.2.0.0 MODS installed: Stormys DBSM SH5 v1.3 Basemod NewUIs_TDC_7_1_0_ByTheDarkWraith OPEN HORIZONS II_full v2 Validating mods... Validating d:\Ubisoft\Silent Hunter 5\MODS\Stormys DBSM SH5 v1.3 Basemod d:\Ubisoft\Silent Hunter 5\MODS\Stormys DBSM SH5 v1.3 Basemod installed correctly Validating d:\Ubisoft\Silent Hunter 5\MODS\NewUIs_TDC_7_1_0_ByTheDarkWraith d:\Ubisoft\Silent Hunter 5\MODS\NewUIs_TDC_7_1_0_ByTheDarkWraith installed correctly Validating d:\Ubisoft\Silent Hunter 5\MODS\OPEN HORIZONS II_full v2 d:\Ubisoft\Silent Hunter 5\MODS\OPEN HORIZONS II_full v2 installed correctly Checking for items to look for... no items to look for defined Determining each mod conflict's conflicting files... Mod conflicts: +D = creation dates equal, -D = creation dates not equal +A = last accessed dates equal, -A = last accessed dates not equal +W = last accessed write dates equal, -M = last accessed write dates not equal +S = sizes equal, -S = sizes not equal OPEN HORIZONS II_full v2 conflicts with NewUIs_TDC_7_1_0_ByTheDarkWraith \data\RadioMessages\WWIIShipNames.txt -D -A +W +S \data\RadioMessages\English\1941\03\radiomessages. txt -D -A +W +S \data\RadioMessages\English\1941\04\radiomessages. txt -D -A +W +S \data\RadioMessages\English\1943\03\radiomessages. txt -D -A +W +S \data\Roster\SOANNames.cfg -D -A -W -S \data\Sea\NKMSS_HogIsland\NKMSS_HogIsland.cfg -D -A -W +S \data\Sea\NKSCS_N3SA1\NKSCS_N3SA1.cfg -D -A -W +S \data\Submarine\NSS_Uboat2a\NSS_Uboat2a.dsd -D -A -W -S \data\Submarine\NSS_Uboat7a_AI\NSS_Uboat7a_AI.dsd -D -A -W -S \data\Submarine\NSS_Uboat7b_AI\NSS_Uboat7b_AI.dsd -D -A -W -S \data\Submarine\NSS_Uboat7c41_AI\NSS_Uboat7C41_AI. dsd -D -A -W -S \data\Submarine\NSS_Uboat7c_AI\NSS_Uboat7c_AI.dsd -D -A -W -S \data\Submarine\NSS_Undine\NSS_Undine.dsd -D -A -W -S OPEN HORIZONS II_full v2 conflicts with Stormys DBSM SH5 v1.3 Basemod \data\Sound\motor_Diesel_LOOP.wav -D -A -W -S \data\Sound\Sh.sdl -D -A -W -S \data\Sound\Submarine_diesel_exterior.wav -D -A -W -S |
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#12 |
Ace of the Deep
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depending on your computer, it might not be able to handle all the extra ships in the harbor. Try going with OHII base and enviro parts.
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#13 |
Navy Seal
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Try one at a time and start new career after adding each - just get to stage where you can take to sea before adding the next mod.
Then let us know at what stage it stopped working and we can then help ![]() |
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#14 |
Watch
![]() Join Date: Apr 2010
Posts: 16
Downloads: 186
Uploads: 0
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Hi,
So i started with just OH11 only and got the same problem. I have tried the full and bases version. Any ideas? I am starting to think this might be hardware problem. I ran some stress tests the temps are: CPU: 67 GPU: 75 - xfx 6950 Temps seem to be ok, so i then thought power. I have 750w PSU which should be more than enough for my system. I have noticed that the water in the loop is very low. So this might be leading to the pump rushing and drawing on power, causing the power in increase along with the demands of GPU could be causing power outs. I have just filled the loop and will report back. |
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#15 | |
Navy Seal
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![]() Could be an issue with the download - you should try a fresh version of OHII ![]() |
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