![]() |
SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
![]() |
#1 |
Eternal Patrol
Join Date: May 2012
Location: mod soup bar and grill
Posts: 1,756
Downloads: 998
Uploads: 0
|
![]()
I have been keeping this mod to myself till now (it was one of my fun mods)
this mod makes all torpedoes a lot faster. JSGME ready README included in the download under documents version 1.1 fixes include reduced speed from 300 to 100 (impact times are now much more accurate and torpedo are much more accurate) for some reason the only fix was the speed. i can only assume that the game couldn't calculate everything correctly and neither could a player with the built in IG tools. http://www.mediafire.com/?6zl5498a1ph1htd http://www.gamefront.com/files/23006...pedos_V1_1_zip Last edited by desertstriker; 02-28-13 at 02:58 PM. Reason: updated link |
![]() |
![]() |
![]() |
#2 |
Sea Lord
![]() Join Date: Mar 2007
Location: La Paz, Bolivia
Posts: 1,965
Downloads: 275
Uploads: 51
|
![]()
Thank you, Desertstriker.
I always like these tweaks, so I will give it a try today. just d/l your file ![]()
__________________
![]() |
![]() |
![]() |
![]() |
#3 |
Eternal Patrol
Join Date: May 2012
Location: mod soup bar and grill
Posts: 1,756
Downloads: 998
Uploads: 0
|
![]()
It is a fun mod when the torpedoes actually hit. I personally have been siting on the mod for 6 months trying to master it its a hard to hit targets. Even with the atomic damage I recommend salvos. if you do download it and find a cohesive strategy feel free to share it and when i redo the README i will may incorperate it in a tips section.
Last edited by desertstriker; 11-28-12 at 04:43 PM. |
![]() |
![]() |
![]() |
#4 |
Eternal Patrol
Join Date: May 2012
Location: mod soup bar and grill
Posts: 1,756
Downloads: 998
Uploads: 0
|
![]()
NEW updates in post 1
2 bugs fixed --accuarcy and Weapon officer impact time calculations |
![]() |
![]() |
![]() |
#5 |
Swabbie
![]() Join Date: Oct 2012
Posts: 12
Downloads: 26
Uploads: 0
|
![]()
Thank you!
This is a hilarious mod to use when I don't fancy a realistic game. |
![]() |
![]() |
![]() |
#6 |
Eternal Patrol
Join Date: May 2012
Location: mod soup bar and grill
Posts: 1,756
Downloads: 998
Uploads: 0
|
![]()
i originlly used it to deal with the non existent ship inertia because ships accelerated fast.
|
![]() |
![]() |
![]() |
#7 |
Eternal Patrol
Join Date: May 2012
Location: mod soup bar and grill
Posts: 1,756
Downloads: 998
Uploads: 0
|
![]()
It was brought to my attention today that the link may be broken if a few people could test it out and get back to me it would be appreciated.
|
![]() |
![]() |
![]() |
#8 |
Navy Seal
![]() |
![]()
You click the download button, get the countdown to start downloading, then a file not found message comes up saying the file might have been moved, or deleted. Hope this helps.
![]()
__________________
"Some ships are designed to sink...others require our assistance." Nathan Zelk ![]() |
![]() |
![]() |
![]() |
#9 |
Seasoned Skipper
![]() |
![]()
A little Help
![]() ftp://hartmuthaas.no-ip.org/public/S...dos%20V1.1.zip Username & Password in my Signature!!! So Long Maik |
![]() |
![]() |
![]() |
#10 |
Eternal Patrol
Join Date: May 2012
Location: mod soup bar and grill
Posts: 1,756
Downloads: 998
Uploads: 0
|
![]()
ok here are 2 other links care to give them a try
http://www.mediafire.com/?6zl5498a1ph1htd http://www.gamefront.com/files/23006...pedos_V1_1_zip |
![]() |
![]() |
![]() |
#11 |
Navy Seal
![]() |
![]()
They both work!
![]() ![]()
__________________
"Some ships are designed to sink...others require our assistance." Nathan Zelk ![]() |
![]() |
![]() |
![]() |
#12 |
Eternal Patrol
Join Date: May 2012
Location: mod soup bar and grill
Posts: 1,756
Downloads: 998
Uploads: 0
|
![]() |
![]() |
![]() |
![]() |
|
|