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Old 11-15-12, 06:31 PM   #1
blaze1093
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Default Someone must answer for this....

So I thought I was tracking a huge convoy... but I thought to myself, "dang that convoy is moving slow."

I then get closer... and closer... no contacts. Nothing on the surface.... but I'm right in the middle of them!

That's when I saw the dolphins. Lots of them.

LOL who did this? Is that OHII?
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Old 11-15-12, 09:09 PM   #2
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It's all part of the allies master plan to confuse our U-boats... The devilish fiends!
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Old 11-16-12, 12:47 PM   #3
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Old 11-16-12, 01:16 PM   #4
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Quote:
Originally Posted by blaze1093 View Post
So I thought I was tracking a huge convoy... but I thought to myself, "dang that convoy is moving slow."

I then get closer... and closer... no contacts. Nothing on the surface.... but I'm right in the middle of them!

That's when I saw the dolphins. Lots of them.

LOL who did this? Is that OHII?
Blame Trevally on it

Talking about it, has anyone met an humpback whale so far?
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Old 11-16-12, 02:09 PM   #5
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Default Whales

Quote:
Originally Posted by blaze1093 View Post
So I thought I was tracking a huge convoy... but I thought to myself, "dang that convoy is moving slow."

I then get closer... and closer... no contacts. Nothing on the surface.... but I'm right in the middle of them!

That's when I saw the dolphins. Lots of them.

LOL who did this? Is that OHII?
Quote:
Originally Posted by gap View Post
Blame Trevally on it

Talking about it, has anyone met an humpback whale so far?
Yes, open horizons is great with the whales. Thanks to Ref/Bigboywooly and Trevally. Heard them a few times on the hydrophones. I did not know the type of whale.
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Old 11-16-12, 02:39 PM   #6
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Yes, open horizons is great with the whales. Thanks to Ref/Bigboywooly and Trevally. Heard them a few times on the hydrophones. I did not know the type of whale.
Gap did all the work on the whales for SH5 and added the great new sound plus controllers

I did......nothing
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Old 11-16-12, 03:33 PM   #7
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Quote:
Originally Posted by gap View Post
Talking about it, has anyone met an humpback whale so far?
I'm not sure is it an humpback whale but I have met..





Sounds great
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Old 11-16-12, 03:37 PM   #8
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^Great image,
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Old 11-16-12, 03:38 PM   #9
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Just completed Mare Nostrum and, if I wasn't chasing dolphins, the Luftwaffe would seem to wait until I had a firing-solution just about calculated (or worse, four eels in the water and me beating a hasty retreat) before they hit the same convoy that I'd just chased for hours.
Those fly-boys won't want to hit the same watering holes as my crew when we're in port next.
The Med being so small, at least i didn't have to head to port and refuel, but it was getting very frustrating. It only occurred to me after the campaign that I should've listened to the hydrophone myself, rather than trusting my very undiscerning hydrophone operator .
Would this have worked, ie. would I have heard dolphins rather than ships, and is there a fix or mod that educates my hydrophone fellow to distinguish between the two?
cheers,


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Old 11-16-12, 04:08 PM   #10
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You will hear whales through your hull with or without the hydro, so no mistaking them.

Dolphins will also be heard from the hydro station
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Old 11-16-12, 05:56 PM   #11
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Trevally, did you draw that picture with microsoft paint? Baahaha. Very welcome random addition that I never knew I was adding. That whale looks amazing.
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Old 11-16-12, 08:34 PM   #12
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Originally Posted by volodya61 View Post
I'm not sure is it an humpback whale but I have met..

This is one of the most awesome screenshots I've seen in the last 20 or maybe 25 years, and makes me not to complain about all the time I've spent inporting and retexturizing that model.

By the way: did you have sober's DOF enabled when you took the screenie? Those sunlight beams look terrific!

P.S. If you guys like getting puzzled by submarine life, and need for a good reason to go listening to the hydrophone instead of trusting blindly your sonarman, creating dummy units and assigning various sounds to them is relatively easy: shrimps clicking, fishes spawning, squids groaning, mermaids singing, or whatever you can imagine. Depending on how they are set, they can be made detectable or not by the sonarguy. Let me know if you are interested

Last edited by gap; 11-16-12 at 09:03 PM.
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Old 11-17-12, 02:16 AM   #13
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I've come upon whales out in the North Atlantic thinking they were Allied ships. Pretty neat thing to see in SH5.
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Old 11-17-12, 07:23 AM   #14
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Quote:
Originally Posted by gap View Post
This is one of the most awesome screenshots I've seen in the last 20 or maybe 25 years, and makes me not to complain about all the time I've spent inporting and retexturizing that model.
Thank you, Gap!

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By the way: did you have sober's DOF enabled when you took the screenie? Those sunlight beams look terrific!
Nope.. not Sober's DOF.. it's Sober's Lights

Quote:
Originally Posted by gap View Post
P.S. If you guys like getting puzzled by submarine life, and need for a good reason to go listening to the hydrophone instead of trusting blindly your sonarman, creating dummy units and assigning various sounds to them is relatively easy: shrimps clicking, fishes spawning, squids groaning, mermaids singing, or whatever you can imagine. Depending on how they are set, they can be made detectable or not by the sonarguy. Let me know if you are interested
It would be really wonderful to hear it's all in the game!
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Old 11-17-12, 08:16 AM   #15
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I did......nothing
But you've done so much overall. You certainly deserve all the lauds you recieve, plus extra points for honesty.
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