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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Mate
![]() Join Date: Sep 2012
Location: Liverpool , UK
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Hi everyone id just like to know is it really that necassary and vital to identify the target ship in the manual before you attack it ? thx
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#2 |
Ensign
![]() Join Date: May 2010
Location: Pandora. Not the blue cat people Pandora...
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If you are using manual targeting, yes. Otherwise, you won't be able to know vital things like draft, speed, and mast height for range.
Unless I'm wrong... But yes, identify a ship, then attack. |
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#3 |
Lucky Sailor
![]() Join Date: Oct 2010
Location: Rome
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At least identify the flag. BDU May frown upon random sinkings of warships.
But yes, you must identify a ship regardless if you use automatic or manual targeting. You need to know the draft of a ship in order to set the running depth of your eels. This can vary greatly from ship to ship. A factory vessel may draw 10m while a destroyer may only draw 2m. I assume your tired of flipping through the Id book. Just click the word 'ship' in the scope/ezo view and it will jump to the proper page. Last edited by Gargamel; 10-12-12 at 11:49 AM. |
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#4 | |
Mate
![]() Join Date: Sep 2012
Location: Liverpool , UK
Posts: 55
Downloads: 78
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![]() Quote:
i understand about looking at the draft but i dont really use the mast height for anything and i calculate the targets speed by marking on the map then start stopwatch till it hits 5 minutes then mark again measure then look in the charts. thx |
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#5 |
Silent Hunter
![]() Join Date: Dec 2004
Location: AN9771
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The Recognition manual only provides the stadimeter with a mastheight value. So, if you do not need to measure range with the periscope then you don't really need to use the checkmark. You can still guesstimate yourself, and enter it on the TDC page yourself.
I don't know if the game is too smart to give the right credit for a miss-identified target. But that is easily tested. Assume the Trampsteamer in front of you (in the torpedo accademy lesson) is the Nelson. Set the recognition manual accordingly and make it sink. I doubt you'll get the renown for the Nelson. |
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#6 |
Soundman
![]() Join Date: May 2005
Location: lyon, france
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It's not necessary at all to identify properly a ship even in manual targeting. I use IABL's merchants fleet mod and there are so many ships that i sometimes make identification errors or simply cannot tell what is the ship inside my crosshairs. But after 7 years of playing i'm pretty good at estimating visually tonnage, range, speed and AOB so it's not a problem. Once the ship is sunk, go to your logbook and you will find what is the ship you sank even if you misidentified it first.
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#7 | |
Silent Hunter
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#8 |
Mate
![]() Join Date: Sep 2012
Location: Liverpool , UK
Posts: 55
Downloads: 78
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