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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Watch
![]() Join Date: Nov 2011
Location: Fort Riley
Posts: 18
Downloads: 16
Uploads: 0
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I've been a member here for some time, but I got away from the series for awhile, especially after SH5...
Therefore, I have a few questions. Firstly, I'm currently in the process of downloading GWX again and getting that installed, however, my only issue at this point is the resolution. I've gone through several threads but some lead to dead links, and others don't appear to be compatible. So gents, what exactly is the definitive widescreen resolution mod out there? Cheers for the help. |
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#2 |
Engineer
![]() Join Date: Feb 2001
Location: FLA USA
Posts: 217
Downloads: 7
Uploads: 0
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http://www.subsim.com/radioroom/showthread.php?t=197828
Hope this help |
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#3 |
Eternal Patrol
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Welcome back mate.
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RIP Laufen zum Ziel |
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#4 |
Sea Lord
![]() Join Date: Mar 2011
Location: In the conning tower of my VIIC scanning the sea through the periscope
Posts: 1,698
Downloads: 173
Uploads: 7
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Welcome back from SH5!
Considering widescreen mods: I'm not sure about this, but I think most widescreen solutions wreck the angles in Navigation map. What looks like a drawn 100 degrees angle is in fact 90 degrees. I've read that MaGui 3.4. or something (can't remember the number) is made widescreen so the angles there might be right. I don't know that for sure, though, since I haven't tried it myself and probably won't because that mod is not the latest of MaGui mods.
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[SIGPIC][/SIGPIC] NYGM+H.sie v16+Stiebler 4C+MaGui WS |
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