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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Weps
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My problems concerning computil reported in the other thread have been resolved and I managed to make some changes to clouds as I originally planned.
I know it is not much and there is no need to make big deal about it. As I can see modding in this community has been proliferate and people put already quite a lot of hard work and real ingenuity to make this very good and deep simulation even better. I also realize that it is very late in the game and I am here about a decade too late! ![]() Still I think there is quite a potential to make still more improvements here ![]() Here .... ![]() ![]() ![]() Last edited by Polak2; 08-18-12 at 03:53 AM. |
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#2 |
Weps
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I realize that subject of visual changes is rather trivial and does not bode or compare too well to nearly decade work huge chunk of diligent and dedicated work on matters more important to game play and realism of this fine simulation.
However, I find Dangerous Waters very interesting subject wise and no less stimulating as far as game play is concerned. The only minor deficiency of it, as I see if any, is its graphics. I have tried most of the graphic improving mods from the past (stars, bottom of the sea) which I found great and improving, and started on creating some of the new ones. Would like to continue on this work and discuss possibilities and impossibilities of this task. Is it of any interest? Is it too late, no more or not enough interest? Or the simulation is deemed ironclad as far as access to the guts of the program? I would appreciate your input, thank you. |
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#3 |
Commander
![]() Join Date: Jun 2004
Location: Switzerland
Posts: 469
Downloads: 2
Uploads: 0
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The platform i played the most is the sub. Personally i find the possibility to see the outside world other than with the periscope (that i rarely use) a poison for the gaming experience. Different thing for the other platforms (that i rarely use).
It's better to do visual changes than to touch core stuff like sensors that easily screw up everything.
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If you are going through hell... keep going (Winston Churchill) |
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#4 |
XO
![]() Join Date: Nov 2007
Location: Canada
Posts: 424
Downloads: 45
Uploads: 0
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Great! for me it's a good stuff, expecially to people commanding Helos or P3, and also Udaloy or OHP! I guess it could add a more tactical interest as you may spot better a visual contact through clouds by camera station on your P3, for instance. DW is not only a submarine game, there are also 5 ASW aircrafts and 2 ASW ships hunting them!
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