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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Navy Dude
![]() Join Date: Sep 2001
Posts: 172
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I know this has been talked about a fair bit. I have GW 3.0 Gold I use commannder as well I have found that linking up to a supply ship cost 30 days or so and an non home port the same. I would assume that a supply ship operation would take about 24-48 hour max in real life. This would account for fuel and limited Torp re-supply (at sea) Am I correct ro assume that the only way to get around the 30 day burn off is to go into commander and set the next " stay in port" to 2-3 days?? then reset to 30 days ( or what ever ) after re-supply at sea? Sorry for repeat of other posts here on similar questions!
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#2 |
Lucky Sailor
![]() Join Date: Oct 2010
Location: Rome
Posts: 4,273
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Yup, AFAIK.
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#3 |
Eternal Patrol
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Commander automatically changes the days in base to 1 when at a resupply ship. It's my understanding that any damage still has to be repaired, which can take much longer, and there is no way around that.
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“Never do anything you can't take back.” —Rocky Russo |
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#4 |
Navy Dude
![]() Join Date: Sep 2001
Posts: 172
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Steve thanks for your reply but I am running commander and and still it takes 30 days off the clock when at a re-supply boat I can be mistaken but I do not think so
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#5 |
Lucky Sailor
![]() Join Date: Oct 2010
Location: Rome
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Then that was what was required to repair the boat.
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#6 | ||
Eternal Patrol
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![]() Quote:
Quote:
Are you starting SH3 through Commander every time? If both answers are yes, you might have a bad installation.
__________________
“Never do anything you can't take back.” —Rocky Russo |
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#7 |
Navy Dude
![]() Join Date: Sep 2001
Posts: 172
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I am using com. ver 3.2 and alway enter through commander I will set to random the days in port to see if that solves my problem
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