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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Stowaway
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heya guys i'am new in this game and i have some question
1. there is a mode that can change in the message box medium range, medium speed with true distance and speed. 2. How can do that i have this mods installed Magnum_Opus_v0_0_1 Manos Scopes-patch for 5x4 Antilag stoianm crew abilities available mod compatible MO EQuaTool 01.01 by AvM - Large Style Reduced Mission Tonnage v02 sobers 3D deck spray mod V7 stoianm upgrade available mod stock file Critical hits 1.1 Torpedos stoianm Atlantic blue water color for MO stoianm EnvWeather V1 SH5 ty for help |
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#2 |
Watch
![]() Join Date: Mar 2007
Posts: 30
Downloads: 83
Uploads: 0
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I'm sorry i can't help you, but i have a query with MO. Does your loading screen change from the original?.I thought that it did when i reinstalled MO, but it does not seem to happen now
Thanks PS Sorry i can't help with your queries |
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#3 | |
Ace of the Deep
![]() Join Date: Sep 2010
Location: LA Area, Central coast, California
Posts: 1,023
Downloads: 827
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Hallo hitmanuw,
If I'm reading you correctly, you simply want more detailed information in your message box about ship contacts, correct?! For one, I don't know of any mods that do this particular request. The information in the message box will differ depending on who is calling the info out. If it's the soundman (hydrophone) you will only get basic info like "Medium Speed" "Short Range". If it's the Watchcrew the information will be better because they can actually see the ship(s). If it's the radarman (radio Man) the information will be more or less precise. But as far as a mod that gives true bearings right off, no, I don't think it exists. Gute Jagd D40 ![]() Quote:
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Dogfish40 |
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#4 | |
Stowaway
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#5 |
Navy Seal
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I think that if you add TDWs Ui (v7.1) there is options for this info.
IIRC it can be set for the actual info - ie speed=7knots etc So you can add this mod to your list at the end - then read and learn how to edit the options (there have been a few posts about this lately in his thread) ![]() Also - make sure when you load his mod that the file structure is correct - but then I guess you know this already as you have MO loaded ![]() |
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#6 | |
Stowaway
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