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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Watch
![]() Join Date: May 2012
Location: Duncanville, Tx.
Posts: 26
Downloads: 122
Uploads: 0
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Can this be heard by enemy ships?
Thanks. |
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#2 |
Eternal Patrol
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No. It should be, but it's not in the game. They also can't hear the gramophone.
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“Never do anything you can't take back.” —Rocky Russo |
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#3 |
Watch
![]() Join Date: May 2012
Location: Duncanville, Tx.
Posts: 26
Downloads: 122
Uploads: 0
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Good. I was afraid to ask for a depth under keel while having an enemy warship above me, thinking I'd be heard and located easier.
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#4 |
Seasoned Skipper
![]() Join Date: Mar 2008
Location: Oakland CA, USA
Posts: 737
Downloads: 570
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that would be a good mod, do you know if anyone has tried that? Perhaps the ashlot could be linked to an action that causes your sound profile to go up briefly. THe question would be are there things in the game that make you more noisy (prop rotation speed, maybe workers in the repar room, etc)
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#5 |
Watch
![]() Join Date: May 2012
Location: Duncanville, Tx.
Posts: 26
Downloads: 122
Uploads: 0
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I have always thought that's what 'silent running' was for. You run the engine as slow as possible, no reload, etc., so you wouldn't be heard. A mod like brett25 suggested would add another layer to the game.
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#6 |
Ocean Warrior
![]() Join Date: Apr 2005
Location: Carmel, Indiana
Posts: 3,250
Downloads: 320
Uploads: 11
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I have linked crash dive, flank ahead, rudder hard right, depth under keel, and down periscopes by set keys.
Since the enemy knows where I am, it is immaterial that they could hear the ping. I then don't use it again. I never have the Gramophone on during an engagement anyway so that is a non issue.
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Irish1958 ![]() |
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#7 |
Eternal Patrol
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Same here. For me it's the feel of reality rather than the actual reality. I tell myself they can hear it, and I don't use anything that makes noise when I'm on the attack.
__________________
“Never do anything you can't take back.” —Rocky Russo |
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#8 | |
Chief of the Boat
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