SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Modern-Era Subsims > Dangerous Waters
Forget password? Reset here

Reply
 
Thread Tools Display Modes
Old 06-21-12, 09:57 PM   #1
ru_disa
Swabbie
 
Join Date: Jun 2012
Posts: 13
Downloads: 23
Uploads: 0
Default Help with Campaign mission 2 (Vladivostok)

After I complete my main objectives in the Vladivostok mission, I get a message telling me that there may be subs near Pavloskoye naval base and that I should go and identify them.
I can't seem to do that no matter how hard I try. I tried repositioning the sub in the deep waters SE from the naval base, still nothing. I tried using my active sonar, but it gives me no contacts at all!

Eventually, I tried turning truth on, and I saw there are two subs pretty much where I was expecting to find them, but I can't detected. The subs are stationary, so I guess their engines are off. That would explain why I don't get a passive sonar contact... but what about my active sonar?
How do I detect a sub when its engine's off anyway?

Any help is very much appreciated!
ru_disa is offline   Reply With Quote
Old 06-21-12, 10:36 PM   #2
Molon Labe
Silent Hunter
 
Join Date: Jun 2004
Location: Along the Watchtower
Posts: 3,810
Downloads: 27
Uploads: 5
Default

passive and active contact should be possible. The terrain and your ownship speed may prevent you from getting a contact.

If this is how I remember it, your best bet for contact on those subs...if they are in harbor, is the periscope.
__________________
Molon Labe is offline   Reply With Quote
Old 06-22-12, 03:19 AM   #3
Dive! Dive! Dive!
Machinist's Mate
 
Join Date: May 2012
Location: In a sub
Posts: 122
Downloads: 50
Uploads: 0
Default

What was the depth? If it was on the surface then as stated, the periscope is your best bet. And where was the subs positioned in relation to your sub and which angle where you at? It could be something to do with which array you were using.
__________________
"Herr Kaleun, we have ran aground!"
Dive! Dive! Dive! is offline   Reply With Quote
Old 06-22-12, 08:57 AM   #4
ru_disa
Swabbie
 
Join Date: Jun 2012
Posts: 13
Downloads: 23
Uploads: 0
Default

Thanks for the answers!
The two subs are stationary at about 150ft depth (I know this because I activated Show Truth, in frustration) so no periscope. I move around at 3 knots speed, positioning my sub so that the point where the 2 enemy subs are is at 90° at port or stbd. I try to position myself so that I can get the best reading from all the arrays. All arrays are functioning correctly with minimal background noise.
Bear in mind that I was able to detect and classify all contacts in the first part of the mission, no problem.
ru_disa is offline   Reply With Quote
Old 06-22-12, 11:28 AM   #5
Dive! Dive! Dive!
Machinist's Mate
 
Join Date: May 2012
Location: In a sub
Posts: 122
Downloads: 50
Uploads: 0
Default

My best bet is to hit the subs with active sonar head on. That way you can maximize the sonar coverage. If all else fails then it must be a glitch. I can detect them with no problem and I am further away than you were. If it doesn't work then I recommend restarting the mission.
__________________
"Herr Kaleun, we have ran aground!"
Dive! Dive! Dive! is offline   Reply With Quote
Old 06-22-12, 11:51 AM   #6
ru_disa
Swabbie
 
Join Date: Jun 2012
Posts: 13
Downloads: 23
Uploads: 0
Default

Yeah, I thought it might be a glitch... Anyway, I'll try your suggestion about active sonar head-on!

thanks
ru_disa is offline   Reply With Quote
Old 06-22-12, 03:44 PM   #7
Dive! Dive! Dive!
Machinist's Mate
 
Join Date: May 2012
Location: In a sub
Posts: 122
Downloads: 50
Uploads: 0
Default

Any luck?
__________________
"Herr Kaleun, we have ran aground!"
Dive! Dive! Dive! is offline   Reply With Quote
Old 06-22-12, 07:59 PM   #8
Molon Labe
Silent Hunter
 
Join Date: Jun 2004
Location: Along the Watchtower
Posts: 3,810
Downloads: 27
Uploads: 5
Default

What's your depth, and what's the depth of the water between you and the targets?
__________________
Molon Labe is offline   Reply With Quote
Old 06-25-12, 06:47 PM   #9
ru_disa
Swabbie
 
Join Date: Jun 2012
Posts: 13
Downloads: 23
Uploads: 0
Default

Sorry I disappeared, I was out of town for the weekend!

I tried active sonar head-on: nothing at all.
I'm at 58ft depth. The enemy subs are at 150ft. The sea at my position is about 70ft deep and about 200ft deep at the enemy's position. We're pretty close (about 5.5 nm). The sea between us becomes pretty shallow about half way through (35ft), then depth increases gradually to 200ft.
I see no reason why an active scan shouldn't produce any contact...
ru_disa is offline   Reply With Quote
Old 06-25-12, 07:03 PM   #10
ru_disa
Swabbie
 
Join Date: Jun 2012
Posts: 13
Downloads: 23
Uploads: 0
Default

Note, I repeated the same experiment from another position, so that my depth and the depth of the water between us would be different. Still no contacts on acive sonar.
ru_disa is offline   Reply With Quote
Old 06-25-12, 09:57 PM   #11
ru_disa
Swabbie
 
Join Date: Jun 2012
Posts: 13
Downloads: 23
Uploads: 0
Default

I think I figured it out. The solution was quite easy, actually... Like I said, between me and the enemy subs the water became more shallow and then dropped to 200 ft. This means that there was a sort of crest behind which the subs were hiding. When I passed this crest, I was able to detect them...
ru_disa is offline   Reply With Quote
Old 06-26-12, 09:07 AM   #12
Dive! Dive! Dive!
Machinist's Mate
 
Join Date: May 2012
Location: In a sub
Posts: 122
Downloads: 50
Uploads: 0
Default

Good to hear! The ocean goes out of its way to mess with your sonar sometimes!
__________________
"Herr Kaleun, we have ran aground!"
Dive! Dive! Dive! is offline   Reply With Quote
Old 06-26-12, 09:40 AM   #13
ru_disa
Swabbie
 
Join Date: Jun 2012
Posts: 13
Downloads: 23
Uploads: 0
Default

Well, this leaves me with another question, though. The enemy subs were idle and I detected both of them with my spherical array. Since their engines are off (I think), shouldn't it be impossible for my passive sonar to detect them?
ru_disa is offline   Reply With Quote
Old 06-26-12, 11:29 AM   #14
Dive! Dive! Dive!
Machinist's Mate
 
Join Date: May 2012
Location: In a sub
Posts: 122
Downloads: 50
Uploads: 0
Default

I have no idea. My best bet is to just to use active in these situations.
__________________
"Herr Kaleun, we have ran aground!"
Dive! Dive! Dive! is offline   Reply With Quote
Old 06-26-12, 04:47 PM   #15
Dr.Sid
The Old Man
 
Join Date: May 2005
Location: Czech Republic
Posts: 1,458
Downloads: 6
Uploads: 0
Default

In both stock and LWAMI database subs generate some noise even with engines off and at zero speed. With quiet sea you will hear them. If you want really undetectable subs, increase sea state. Once I detected Kilo by colliding into it (following link contact).
__________________
Dr.Sid is offline   Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 10:13 AM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.