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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Swabbie
![]() Join Date: May 2012
Location: Chengdu, China
Posts: 7
Downloads: 24
Uploads: 0
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GWX3 Problem.
Hi
I got GWX3 to work now but there are some other problems, there are no expolsions or smoke from the ships when you hit them, and there are no watersplaches from torpedos, AAgun or Deckgun, or explosions. Plus i kep geting the same two messeges about base change from Köningsberg to Kiel over and over again. Have i missed something? Fredrik Last edited by Hans Haider; 05-31-12 at 04:14 AM. |
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#2 |
Ocean Warrior
![]() Join Date: Apr 2005
Location: Carmel, Indiana
Posts: 3,250
Downloads: 320
Uploads: 11
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In the GWX mod folder (JSGME) there is a mod for enhanced special effects. You should activate it and see if it solves your problem. Also, some have reported this type of problem with a mod to reduce keyboard dependency. If you have such a mod activated, deactivate it and see if it helps.
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Irish1958 ![]() |
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#3 |
Swabbie
![]() Join Date: May 2012
Location: Chengdu, China
Posts: 7
Downloads: 24
Uploads: 0
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Thanks i fixed it now, i have to fidel whit the particeldensity stuff so now it work, but how do i fix the radio stuff?
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