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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Planesman
![]() Join Date: Jul 2011
Location: In the corner of shame
Posts: 187
Downloads: 143
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I was trying while my port I was at was getting raided. (Ill make a thread about that with a video in a bit) and decided to try and see if I couldnt kill something with my 3in. I think I hit 2 betties with a shell each, but they were not affected. I could of easily missed I suppose.
I must know if its worth spamming shells off in the hopes of doing something.
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I used to be a huge submarine guy but now I'm a huge submarine girl ¯\_(ツ)_/¯ |
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#2 |
The Old Man
![]() Join Date: Oct 2007
Location: Somewhere Out In Space
Posts: 1,408
Downloads: 36
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Theoretically, you can. But given:
a) the shallow upward angle of the DG (20-25 degrees) b) its slow rate of fire, and c) the high speed of aircraft, you'll have to deliver a VERY lucky shot to hit one of them buzzers.
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#3 |
Planesman
![]() Join Date: Jul 2011
Location: In the corner of shame
Posts: 187
Downloads: 143
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Okay, thats good to know.
Now I must become the (hopefully) first person to shoot down a prane with mah deck gun!(sadly my hopes arnt high :<)
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I used to be a huge submarine guy but now I'm a huge submarine girl ¯\_(ツ)_/¯ |
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#4 | |
The Old Man
![]() Join Date: Oct 2007
Location: Somewhere Out In Space
Posts: 1,408
Downloads: 36
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#5 | |
Bosun
![]() Join Date: Feb 2012
Location: Battle Ground, WA.
Posts: 67
Downloads: 50
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Quote:
![]() Ewall007 "Ranging Far, Sweeping Wide" Quote from Victory at Sea 1955 |
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#6 |
Mate
![]() Join Date: Mar 2012
Location: Buenos Aires, ARG
Posts: 51
Downloads: 20
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Have you seen the AA ammo in the 5/25 deck gun?? What it is for?
i know in real life it was an effective anti air cannon, but in the game i dont know what to do (it has a great upward angle, up to 70°) with it.... i shoot to planes, but i never hit them ![]() if the game makes the AA shell for the 5/25, it should allow the AI to automatically fire to the planes... the DD's guns in the game do it. and also their aa guns fire at ships (when they are really close), the ai in the sub cant.... is there a way to tweak the conf files and make possible the aa gunners shoot to ships and deck gun shoot to planes? it would be great ![]() |
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#7 |
Captain
![]() Join Date: Apr 2005
Location: Wagga Wagga, NSW Australia
Posts: 519
Downloads: 40
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On the subject of planes, I noticed that they get hit and start burning but just keep going, like the fire isin't affecting them at all.
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#8 | |
Admiral
![]() Join Date: Jul 2009
Location: Now, alot farther from NYC.
Posts: 2,228
Downloads: 105
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![]() Quote:
![]() The Stock version gives you the choice to select AA shells for the deck gun and, although they were fun to use/observe against surface targets, it was a waste (IMO) to use them against aircraft. You don't get many DG shells to begin with so I only use them against merchants. TMO doesn't give you anything but HE shells which (again, IMO) is much more realistic.
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