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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Seaman
![]() Join Date: Mar 2012
Posts: 31
Downloads: 46
Uploads: 0
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The usual questions...(sorry)
Greetings ladies and gents,
I just purchased SH4 (with U-boat expansion)about a week ago and loaded it sucessfully onto a Win 7 machine. Also I some how got the JSMGE downloaded and installed along with TMO 2.5 (small victories but boy am I glad that it has all worked out so far.) So going forward, I've read about as much as I can take on mods and how they can conflict. So, I'm looking into the RSRDC mod BUT there are several varieties on the page and am really not sure which one I need? And which patch following that do I need? I read the link regarding RSRDC but still am unclear. To follow along that line, I'm also considering downloading some of the radio station mods... should I have any concern regarding their placement in JSGME? Or better put, order of installment? Again, only mod as of this point is TMO 2.5 And if I may prod one more out of my new found company... I'm in search of explanations regarding calculating and plotting manual torpedo solutions, specifically WITHOUT map contact updates. Every video I've watched seems to have map contact updates ON and my tries at reverse engineering solutions on my own (by trying easy mode first to check my math and estimates) haven't yielded the type of results I'm comfortable with. Nor have I learned much from it. Maybe I haven't given it the proper time but would like to double check my method to evaluate and elminate possible variables that are reducing my impact rate. The quick-90 and other 90 degree method (skipper name escapes me, sorry) are all fine... it's at less angles to starboard/port and greater ranges that are giving me fits. So, finally put, my methods and math and layout need revision if I'm to take full advantage of every situation I may encounter on the open Pacific waters. Proper use of layout tools on the map would benefit me greatly as well. I'm still quite clumsy with them and probably missing some of the information they can yield. My best regards and many thanks, -Dellinger ![]() |
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