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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Navy Seal
![]() Join Date: Nov 2005
Location: Houston, TX
Posts: 9,404
Downloads: 105
Uploads: 1
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http://www.rockpapershotgun.com/2012...-5-is-founded/
EA, you stay out of Maxis' way on this if it's true.
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#2 |
Ace of the Deep
![]() Join Date: Aug 2008
Location: Melbourne, AUS
Posts: 1,043
Downloads: 34
Uploads: 0
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Couldn't agree more Mookie. I still have Sim City 4 installed.
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#3 |
Commodore
![]() Join Date: Jul 2009
Location: Michigan, USA
Posts: 601
Downloads: 38
Uploads: 0
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http://www.gamespot.com/news/simcity...report-6360586
Its funny I was just about to post this when I seen you already had made a post! I'm going to look at Mass Effect... and just take a leap of faith and say this is going to be EAmolested. Probably have day one DLC of Power Plants. Initial release will be Amish Sim City. |
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#4 |
Ocean Warrior
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I must admit that I first was excited when I read the news, but I will remain sceptic, my biggest fear being the dumbing down.
A big question will also be the mod support, it's great to see that even after all these years, new maps and buildings for SC4 are still released on a daily basis by the community - very similar to our little community here. ![]() Here is a translated article of the gamestar interview with some first concept art: http://www.neogaf.com/forum/showthread.php?p=35585202 I can't say anything to its substance, only that other German game websites linked to it. Here are some first facts, presented by a Gamestar reader who already owns the next issue of the mag: - developer: Maxis (without Will Wright) - release date: 2013 - new gfx engine: Glassbox - modern info graphics instead of boring tables - buildings are upgradable (for example the police station: After 10 caught criminals you will be able to upgrade) - bended streets - detailed city building - local paper "Sim City Wire" which informs about city events (fires etc.) - extensive multi player mode including rank list (for budget, raw material production etc.) - complex depth of game - catastrophies: boulders, vulcanos, explosions etc. confirmed (source: http://www.gamestar.de/community/gsp...d.php?t=411270) Especially the "upgradable building" thingy raises some alarms, I hope it won't be something like "click on 10 robbers to upgrade the police station" like some dumb facebook games... I also hope with complexity they mean that it's complex for people over 12... |
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#5 |
Lucky Jack
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YOU CAN'T CUT BACK ON FUNDING! YOU WILL REGRET THIS!!
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#6 |
Rear Admiral
![]() Join Date: Jul 2008
Location: SPACE!!!!
Posts: 10,142
Downloads: 85
Uploads: 0
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Still think sim city should have stayed 2D like back in the day.
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Task Force industries "Taking control of the world, one mind at a time" |
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#7 |
Lucky Jack
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SimCity 3000
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