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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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XO
![]() Join Date: Mar 2007
Location: Colorado, for now. Any RED State, ASAP.
Posts: 401
Downloads: 77
Uploads: 0
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Since I've gotten the S-Gerat sonar, every patrol (new or saved) starts with a message of "Sonar destroyed" after the command room loads. The sonar is listed as "Destroyed" in the Crew and Damage Control screen and it is unavailable (greyed out) on the sonar operators menu.
I do have the Type VIIC/41 availability set to January, 1942 (in the Basic.cfg) and this was no problem until the S-Gerat sonar was installed sometime after January 1942. Here's my JSGME mods list: Generic Mod Enabler - v2.6.0.157 [E:\Ubisoft\SilentHunterIII\MODS] GWX - 16km Atmosphere GWX - English Nav Map and Grid Refs GWX - Alternative Flotillas GWX - Contact Color GWX - Enhanced Damage Effects GWX - Integrated Orders GWX - Open Hatch Mod GWX 3 St Naz and Schluese LifeBoats&Debris_v4 SRM01 - Seabed Repair Mod SRM02 - Option for GWX Enhanced Damage Effects WB's Renown Replacement WB's Mission Orders Lite v1.1 OLC's Modified Searchlight Beams for GWX3 Q Ship mod GWX3.0 Bad Weather Fix V1.1 (FORTE) GWX - VIIC41 Player Sub I have not found a solution so I'm hoping someone can offer something? Last edited by prowler3; 01-28-12 at 06:16 PM. |
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