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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Planesman
![]() Join Date: Feb 2007
Posts: 195
Downloads: 51
Uploads: 0
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Were mines ever an element of Aces of the Deep?
Since the beginning of The War in my trusty canoe, up to early 1941 out of Wilhelmshaven, I have ventured unabashedly through The Channel. Aaaaannnnddd...I am lumbering about in a newly rewarded
![]() I had expected to be deep-sixed by now, even if I was still driving the Type II. Granted, I hope always to deliver the crew to the safety of our harbour, but a program that generates wolfpacks and hedgehog attacks must certainly have developed sea mines? ![]() Sincerely, Reverie ![]() |
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#2 |
Bosun
![]() Join Date: Jan 2009
Posts: 68
Downloads: 28
Uploads: 0
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I've never come across mines in either version of Aces of the Deep. Closest thing I've come to strange weapons in a Sub Simulation was the Mystery Booms I used to hear in Silent Hunter 1.3!
![]() ![]() ![]() ![]() Thanks, Reverie! ChristopherT |
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#3 |
Planesman
![]() Join Date: Feb 2007
Posts: 195
Downloads: 51
Uploads: 0
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Hmmmm, perhaps those booms were the missing mines of AOD...
...hmmm. ![]() Sincerely, Reverie |
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#4 |
Bosun
![]() Join Date: Jan 2009
Posts: 68
Downloads: 28
Uploads: 0
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That's a scary thought!
![]() Christopher |
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