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Old 12-19-11, 09:35 PM   #1
marcelg
Swabbie
 
Join Date: Dec 2011
Posts: 8
Downloads: 24
Uploads: 0
Default Trouble finding the right mod for vulnerabilities identification / magnetic torpedoes

Hi,

I have recently returned to SH3, and seem to need multiple torpedo hits on even small vessels (Black Swan Class even!) to have an effect.

I used to enjoy magnetic torpedoes, and letting them of right below the ship, allowing an upward impact, and used to use the vulnerabilities listed in the ship identification manual.

Can anyone advise me of :

1. How to get that ( as in this ) with my current mod loadout (without removing GWX), or was I probably running Aces of the Deep (which, I think from screenshots has that feature...) Unless of course, GWX is compatible...? Is it?

2. A mod to GWX which removes the deck guns from merchant vessels.

3. Any magnetic torpedo mods that allow for accurate damage modelling.

I am using the following mods :

GWX 3
Spirit of machines
TorpedoTubesfireFinal
6SlideoutAnzeigen
Accurate Uboay emblems
Capt Teach's colour Icons
OLC's modified searchlight beams for GWX3
Hitman Oprics for GWX v.1
Ail Hi Res Moon
No Jawohl
Ail navigation ma mod
Topedo Damage Final ver 2.01
GWX - Contact Color

Any advice on these issues? Thanks!
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