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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Watch
![]() Join Date: Dec 2011
Location: Los Angeles
Posts: 20
Downloads: 23
Uploads: 0
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![]() ![]() Just kidding of course. Hi, I am new to the forums. Standard long time viewer blah blah cliche applies. I enjoy the not so occasional simulator and posses a strong interest in history. Especially with regard to WWII and naval history. So naturally, I am absolutely in love with this gem of a simulator. I figured that I have done enough snooping and that it was about time I registered. I do have a question for those who have experienced a similar situation. I am running SHIV with TMO 2.0 + 2.1/2.2 update. My problem is that in my stage of the career (September 1942), I find it far too easy to avoid escort detection. In my patrols, I will detect a convoy from about 15nm out using my newly acquired surface search radar. I then do the usual trig to set up my ambush, ensuring that I will be able to steam into position, submerge to the appropriate depth, and kill my engines before I am in range of the leading destroyer's passive sonar. (Of course visually as well). As the radar indicates, the exact linear path of my target allows for torpedos to be fired from around 4000 yards with almost 100% accuracy. (Only when the lead escort is in a particular stage of its sweep) With any type of fog or wind, this range increases substantially. The problem is that by the time the escorts realize they have failed, I am just crossing the thermal layer at 1 or 2 knots in a random direction. As long as I do stay deep and under 2 knots, it seems I get away every time. My fear is that as the IJN gets better at detection, my sub will proportionally be even better, and thus be able to set up ambushes farther in advance. Any advice or hope that the IJN gets much better later in the war in TMO? If this is not the case, then rather than dedicate a substantial amount of time to this campaign (started in the S-boat!), I'll look for a another mod to add on. I love TMO so far and would find it too hard to part with... And in case it is relevant, I'm doing the Asiatic campaign. Oh, the other day, I was curious if any major battles were scripted, so I steamed over to Truk a couple days before the task force involved in the Battle of the Eastern Solomons were to sail. I wanted to see if they the troop transports left first (if at all) before the primary task force. After an hour of target practice with the deck gun, my radar man wouldn't stop calling out contacts. I check the radar.. ![]() Edit: I was just thinking that I may have answered one of my questions, the only realism feature I leave disabled is the update map contact box. I did this primarily because of how tedious it would be to go back and forth between screens to update it myself. Maybe determining the exact linear path when out of visual range is almost impossible when dealing the with narrow window of the torpedo/target interception point...... then I would have to wait until at minimum of 2000 yards before even attempting at accuracy..... Thus leaving myself far more exposed. This brings up another question (sorry, this one I didn't search) is the noise generated during the obnoxiously loud emergency dive and or the blowing the ballast simulated with respect to detection? Last edited by strenface; 12-13-11 at 06:53 PM. |
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#2 |
Fleet Admiral
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Welcome aboard!!
I don't use TMO so I can't opine on how TMO handles escorts. In RFB, the escorts can range from novice to pretty good... which means pretty bad for me. ![]() 42 is still early in the game. I think you will find it gets a little more challenging as the war progresses. Again, welcome aboard! ![]()
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abusus non tollit usum - A right should NOT be withheld from people on the basis that some tend to abuse that right. |
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#3 | ||
Eternal Patrol
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WELCOME ABOARD!
![]() And a good sense of humor, which always helps. ![]() Quote:
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![]() I'm sure you'll find them tough enough later on to make you cry. ![]() ![]()
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“Never do anything you can't take back.” —Rocky Russo |
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#4 | |
Silent Hunter
![]() Join Date: Sep 2010
Posts: 3,975
Downloads: 153
Uploads: 11
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Yes, if you want a harder game, disable map contacts. Having map contacts, gives you error-free targeting data without any work. |
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#5 |
Ocean Warrior
![]() Join Date: Sep 2008
Location: Notify command we have entered the Grass Sea
Posts: 2,822
Downloads: 813
Uploads: 0
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Add the OTC (Optical Targeting Correction) mod with Toyyko's Revenge, map contacts disabled, American Radar from the beginning of the War, and Real Scopes for OTC to TMO 2.2. That is as hard as it gets.
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#6 |
Watch
![]() Join Date: Dec 2011
Location: Los Angeles
Posts: 20
Downloads: 23
Uploads: 0
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Thanks for the reply's and welcomes!
Yes I did not mention that when I AM discovered, it becomes incredible hard to escape undamaged! And I tried last night without the map contact update and I think I solved my problem. Now I have to get in uncomfortably close and cannot possibly get deep before my torpedos impact....in fact I like to stay at periscope depth now because I am no longer sure at all in my firing solution without the perfect trajectories offered by map update. I will check out that mod, thanks! I am already starting to think about SH5. I read a ton of info on here and as there really is no definitive opinion I think it may be something I have to try on my own. I got SHIII which was included with SHIV+Uboat, but I still haven't touched it! I know people consider that game with the supermods to be incredible....but frankly I am afraid I am spoiled by the awesome graphics and will be let down. I like to hook my computer to my 47" LCD....so graphics are important to me. Again thanks for the welcome. |
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#7 | |
Kaiser Bill's batman
Join Date: May 2010
Location: AN72
Posts: 13,203
Downloads: 76
Uploads: 0
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![]() Welcome aboard, and sorry I can be no further use to you on your matter.
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#8 | |
The Old Man
![]() Join Date: Apr 2008
Location: Denver, CO
Posts: 1,529
Downloads: 334
Uploads: 0
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Ohhhh... the little light bulb came on for me too. ![]() Welcome aboard! ![]() ![]()
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“Prejudice is blind. There will always be someone who says you aren’t welcome at the table. Stop apologizing for who you are and using all your energy trying to change their minds. Yes, you will lose friends, maybe even family. But you will gain your self-respect. You will know your worth. Once you have that, nothing can stop you.” |
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#9 |
Fleet Admiral
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![]() That's a good place to be -- thinking about SH5. Just don't go beyond that and actually buy the game. LoL Kidding aside, SH5 is a different type of game than SH3/4. People have their opinions on whether it is better or not and they are all correct. Just don't enter into SH5 thinking it is SH3 with updated graphics and such. ![]()
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abusus non tollit usum - A right should NOT be withheld from people on the basis that some tend to abuse that right. |
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#10 |
Kaiser Bill's batman
Join Date: May 2010
Location: AN72
Posts: 13,203
Downloads: 76
Uploads: 0
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At the price it is nowadays (shop around!) you can afford to try SH5 to see for yourself, views vary wildly here and where you'll fit in only you will be able to tell.
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#11 | |
Silent Hunter
![]() Join Date: Sep 2010
Posts: 3,975
Downloads: 153
Uploads: 11
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