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Old 11-21-11, 01:59 PM   #1
kmbismarck
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Join Date: Apr 2009
Location: NRW-Germany / New Jersey
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Default Need Help with Interceptor & 688i

First of all I would like to take the chance and thank Silverwolf and ETR3(SS) for creating such wonderful mods as the Interceptor and 688i.

I have decided to try and use the interceptor interior for the 688i mod as well. So I added the interceptor's "Interior" & "Textures" folders into my 688i data folder and I edited the submarine cfg file to direct the game engine to use the interceptor interior. It worked fine, the 688i now uses the interceptor interior.

The problem I am having is that with the interceptor there are extra crewmen manning all the high-tech consuls in the Con but I am still stuck with the normal crewmen in their standard positions and a bunch of empty seats in front of a control/sensor bank.

I am assuming all I need to do is edit a file in the submarine folder with S3D to place the additional crewmen but I could be wrong. So if one of you guys (Silverwolf would be great) could point me in the right direction I would be eternally grateful.

Thanks

Last edited by kmbismarck; 11-21-11 at 02:07 PM. Reason: I am the master of typos
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Old 11-22-11, 02:54 PM   #2
kmbismarck
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Join Date: Apr 2009
Location: NRW-Germany / New Jersey
Posts: 12
Downloads: 465
Uploads: 0
Default

When I said
Quote:
So if one of you guys (Silverwolf would be great) could point me in the right direction I would be eternally grateful.
I didn't mean I don't want to hear ideas from other people, I just meant that since Silverwolf created the mod and made the crew positions it would be awesome if I could get some incite from him too.
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