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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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Swabbie
![]() Join Date: Apr 2009
Location: NRW-Germany / New Jersey
Posts: 12
Downloads: 465
Uploads: 0
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First of all I would like to take the chance and thank Silverwolf and ETR3(SS) for creating such wonderful mods as the Interceptor and 688i.
I have decided to try and use the interceptor interior for the 688i mod as well. So I added the interceptor's "Interior" & "Textures" folders into my 688i data folder and I edited the submarine cfg file to direct the game engine to use the interceptor interior. It worked fine, the 688i now uses the interceptor interior. The problem I am having is that with the interceptor there are extra crewmen manning all the high-tech consuls in the Con but I am still stuck with the normal crewmen in their standard positions and a bunch of empty seats in front of a control/sensor bank. I am assuming all I need to do is edit a file in the submarine folder with S3D to place the additional crewmen but I could be wrong. So if one of you guys (Silverwolf would be great) could point me in the right direction I would be eternally grateful. Thanks ![]() Last edited by kmbismarck; 11-21-11 at 02:07 PM. Reason: I am the master of typos |
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#2 | |
Swabbie
![]() Join Date: Apr 2009
Location: NRW-Germany / New Jersey
Posts: 12
Downloads: 465
Uploads: 0
|
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When I said
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