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Old 11-14-11, 07:56 PM   #1
prowler3
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Default Depth keeping mod?

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SH3Commander with Random Depth option running.

Can anyone tell me if there is a Mod which improves depth keeping abilities at deep depths? Here I am at 250m in my VIIC and I cannot keep from sinking at Silent Running, 2 knots speed. I am being hunted by 3 escorts but They keep finding me as I have to increase speed to maintain depth.

I have no idea if this is "realism"...could a sub not run Silent Running AND maintain depth?

Either way...I'll give up realism for a mod which allows me to maintain depth at 2 knots (Silent Running). What is the point of going deep to avoid escorts...if you have to speed up, and be detected, to keep from going to the bottom of the ocean?
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Old 11-15-11, 03:51 PM   #2
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After posting this thread a couple of synapses fired off and I remembered that the "crash dive" function may hurt your depth keeping abilities. I had commanded a crash dive AND changed the depth from 70m to 200m. Not sure if the crash dive itself or the depth change from default 70m caused the depth holding problems. Either way, I replayed the convoy attack and did not use the crash dive function. Instead, I commanded Flank speed and set depth at 200m...and had no problem maintaining 200m at 2 knots and silent running. I also noticed that the escorts had a much harder time "seeing" me at 2 knots compared to 2 knots after a crash dive initiation? Not sure why but I'll not be using the crash dive function again!
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Old 11-15-11, 04:09 PM   #3
PappyCain
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I have no idea if this is "realism"...could a sub not run Silent Running AND maintain depth.

You are basically shutting down your pumps when you run silent effectively decreasing your neutral bouyancy trim as you fill the bilge with water leaks. I keep an eye on that and if I have to run the pumps, I do!

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Old 11-15-11, 07:43 PM   #4
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Oh! let me add this. The sim is wonderfully modeled in that yes you can hold trim (atitude) as you run a few knots at silent running BUT water will still be accumulating in the bilge and you will have to keep your bow planes angling to keep from losing desired depth-station keeping .. or you may have to blow ballast tanks to purge the sea water which is not good as the surface ships look for that. So! be watchful when you go near crush depth because you can lose your boat when the pumps are not working and you have too much sea water accumulating in the bilge weighing you down. If you have a damaged hull, or the worse! You may not be able to get out of it even at full throttle nose up. You will slide back into the abyss and implode.


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Old 11-16-11, 11:11 AM   #5
K-61
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Does SH3 actually model bilge water accumulation? I've never seen anything in the documentation that says it does. In the old "Aces of the Deep" you would be prompted by your engineer to turn on the pumps.
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Old 11-16-11, 11:39 AM   #6
Kapt Z
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Quote:
Originally Posted by K-61 View Post
Does SH3 actually model bilge water accumulation? I've never seen anything in the documentation that says it does. In the old "Aces of the Deep" you would be prompted by your engineer to turn on the pumps.
Wondering about that as well.

I can't recall ever having problems maintaining depth control at 'silent' speed(ie silent running set and rpms under 100) unless I had already taken damage or was suffering the 'crash dive bug'. Never as far down as 250m though.
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