SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > Silent Hunter 4: Wolves of the Pacific
Forget password? Reset here

Reply
 
Thread Tools Display Modes
Old 11-05-11, 06:42 AM   #1
vincentz
Sailor man
 
Join Date: Sep 2008
Location: CPH - DK
Posts: 43
Downloads: 69
Uploads: 0
Default 5 or 10 meter. Makes a difference?

Just a quick question.

Does the game take into account if you "dive" to 10 meter instead of the standard 5 meter surface, meaning : will you be less visible and therefore less detectable diving to 10 meter (and still be able to use TBT/Radio, standing on the bridge etc) or has the game 2 settings to calculate detection from (surface or submerged)?
vincentz is offline   Reply With Quote
Old 11-05-11, 12:27 PM   #2
Rockin Robbins
Navy Seal
 
Join Date: Mar 2007
Location: DeLand, FL
Posts: 8,900
Downloads: 135
Uploads: 52


Default

Yes, when I am at decks awash (about 32' on a Gato or later boat) I can get much closer to a target without detection than when I am on the surface. Your speed also makes a difference. Staying below 10 knots is a must. That's not a problem at decks awash because you can't go any faster!
Rockin Robbins is offline   Reply With Quote
Old 11-07-11, 04:42 PM   #3
vincentz
Sailor man
 
Join Date: Sep 2008
Location: CPH - DK
Posts: 43
Downloads: 69
Uploads: 0
Default

makes sense. I just didn't know if it was programmed to spot the difference.
I love the game, but it has soooo many flaws and bugs that it wouldn't surprise me if either the game counted it as "fully visible" at 10 meters OR "fully submerged". I hope its in the middle.
vincentz is offline   Reply With Quote
Old 11-07-11, 07:21 PM   #4
Armistead
Rear Admiral
 
Join Date: Dec 2008
Location: on the Dan
Posts: 10,880
Downloads: 364
Uploads: 0


Default

People argue what decks awash is in game, to me it's only diving deep enough, but engines are still running. If you dive deep enough, your electrics will engage and watch crew vanish, yes, you can still roam the bridge, but in all aspects the game views you as dived and you are now a target for sonar. To be it's a cheat to do decks awash when your sub is technically dived.
Armistead is offline   Reply With Quote
Old 11-09-11, 11:50 AM   #5
Rockin Robbins
Navy Seal
 
Join Date: Mar 2007
Location: DeLand, FL
Posts: 8,900
Downloads: 135
Uploads: 52


Default

In reality, there were two decks awash procedures. One was to leave the diesels running, the other was to be a bit deeper and use electric motors.

We can do both in the game. Like you I like to be decks awash with diesels running. My most urgent need is have fully charged batteries at all times. This reduces fuel use and gives me a fully combat ready submarine that can remain submerged for the longest possible time if it is necessary for survival.

There have been limited numbers of times where I came to the surface for thirty seconds or so to get a radar fix. Then I will typically come to 37 feet or so, get the fix and submerge again. In this case the important thing is to keep visual signature as small as possible. Since I came from an environment where I could be detected on sonar, it doesn't matter that I still can be as I pop up for a peek.
Rockin Robbins is offline   Reply With Quote
Old 11-11-11, 01:16 PM   #6
Daniel Prates
Grey Wolf
 
Join Date: Apr 2011
Location: Curitiba, Brazil
Posts: 938
Downloads: 65
Uploads: 0
Default

RR, you're talking RL procedures, or game procedures only? Or RL skippers would indeed often use decks awash tactics?
Daniel Prates is offline   Reply With Quote
Old 11-20-11, 04:32 PM   #7
jcope
Bosun
 
Join Date: Dec 2010
Posts: 66
Downloads: 34
Uploads: 0
Default

I agree. But it would still be better information than I have now. I think having a rough idea of where I should start worrying about being visible couldn't hurt. Conditions and AI variability can be accounted for as well.

Real life captains must have been able to observe other subs at sea, and must have had feel for how easy to spot they were.
jcope is offline   Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 09:29 AM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.