SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > SH5 Mods Workshop
Forget password? Reset here

Reply
 
Thread Tools Display Modes
Old 10-31-11, 12:09 PM   #1
Sartoris
Captain
 
Join Date: May 2011
Posts: 489
Downloads: 106
Uploads: 0
Default All destroyers passive

All the destroyers in my game are completely passive. They just sit still, not attacking. They know I'm there, shooting at them, just 500 meters away, but they do nothing.

My mod soup:


Generic Mod Enabler - v2.6.0.157
[D:\Silent5\MODS]

Dynamic Environment SH5 Basemod (realistic version) V2.1
Dynamic Environment SH5 BrighterNights V2.1
Dynamic Environment SH5 Waves (realistic version) V2.1
Equipment_Upgrades_Fix_1_2_byTheBeast
IRAI_0_0_30_ByTheDarkWraith
IRAI_0_0_30_No_hydrophone_on_surface_No_Aircraft_s potting
FX_Update_0_0_19_ByTheDarkWraith
NewUIs_TDC_6_8_0_ByTheDarkWraith
Manos Scopes-patch for 8x5
nVidia missing lights
Critical hits 1.1 Torpedos
Cerberus62 Additional Merchant Ships 1.1 (Part 1)
Cerberus62 Additional Merchant Ships 1.1 (Part 2)
OPEN HORIZONS II_full v1.4
OH II Campaign Radio Messages v4
Speech Recognition_MiTons_NewUI_Editon_v0.4.1_english
Grossdeutscher Rundfunk
TheDarkWraith_DC_Water_Disturbances_v2_0_SH5
TDW_Waypoint_Contacts_No_Symbols_1_1_0
Sartoris is offline   Reply With Quote
Old 10-31-11, 01:33 PM   #2
Trevally.
Navy Seal
 
Join Date: Apr 2007
Location: AN1536 (Orkney)
Posts: 5,451
Downloads: 166
Uploads: 28


Default

Quote:
Originally Posted by Sartoris View Post
All the destroyers in my game are completely passive. They just sit still, not attacking. They know I'm there, shooting at them, just 500 meters away, but they do nothing.
Some things to check:-

Validate the IRAI is installed correctly
Re-check your settings for Warship AI (within IRAI)
Were the ships stuck (run aground or with other ships to close)
Are the ships docked
__________________
Trevally Mods for SH5
Trevally. is offline   Reply With Quote
Old 01-13-12, 07:50 PM   #3
SLR
Bilge Rat
 
Join Date: Jan 2012
Posts: 1
Downloads: 36
Uploads: 0
Default

_
SLR is offline   Reply With Quote
Old 01-13-12, 10:41 PM   #4
THE_MASK
Ace of the deep .
 
THE_MASK's Avatar
 
Join Date: Jan 2006
Posts: 9,226
Downloads: 901
Uploads: 73


Default

I think if you use TheDarkWraith_DC_Water_Disturbances_v2_0_SH5
then you should alter the
C:\Ubisoft\Silent Hunter 5\MODS\IRAI_0_0_30_ByTheDarkWraith\data\Scripts\AI \init
###################### Difficulty parameters ####################
# Note: difficulty is in range 0 - 100 with 0 being no difficulty (sensor doesn't exist)
# all the below get divided by 100 in code
# for non-merchants
VISUAL_DIFFICULTY_MIN = 95;
VISUAL_DIFFICULTY_MAX = 100;
HYDROPHONE_DIFFICULTY_MIN = 95;
HYDROPHONE_DIFFICULTY_MAX = 100;
RADAR_DIFFICULTY_MIN = 95;
RADAR_DIFFICULTY_MAX = 100;
SONAR_DIFFICULTY_MIN = 95;
SONAR_DIFFICULTY_MAX = 100;

also you should start a brand new campaign when using a new or altered mod
THE_MASK is offline   Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 11:52 AM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.