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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Ocean Warrior
![]() Join Date: Dec 2007
Location: Virginia
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What happens if you don't go to your assigned patrol area and instead go somewhere else to hunt ?
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#2 |
Stowaway
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They kill you, your family and all your friends. Not necessarily in that order.
I've only played the game using GWX, and nothing bad happens. If you have the mod to re-enable renown rewarded for performing the assigned patrol, then of course you don't get the renown for doing that. |
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#3 |
Ocean Warrior
![]() Join Date: Dec 2007
Location: Virginia
Posts: 2,606
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Danke Herr Kaluen ...
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#4 |
Eternal Patrol
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The stock game awards some renown for going to your assigned grid, and a little more for staying there for 24 hours. As Hans Uberman said, GWX disables that so there is no penalty at all. Unless your hung up on history like I am. I use GWX, but I go to my assigned grid and stay there for two full weeks. If I find traffic I stay longer. If not, after two weeks I have a die-rolling system to see if I move on or not. Renown means nothing to me.
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#5 | |
Silent Hunter
![]() Join Date: Dec 2004
Location: AN9771
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That's all.
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#6 |
Der Alte
![]() Join Date: Sep 2011
Location: New Jersey, USA
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Most the grids I get (in vanilla) are crap. I always went there just to appease BdU. I never paid attention to renown levels for completing as i am not aware of the renown formula, and lack script reading sense the file junkies here have. I can drive the heck out of anything motorized, but the files beyond simple changes baffle me.
![]() I also play the WAC 4.1 mod and the grids they give tend to put you near the action or in position to participate in it. This question intrigues me as well. In basic and in the super-mods. I am interested too.
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#7 |
Rear Admiral
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In stock you get 500 in renown for reaching the assigned grid and another 200 for completing a 24 hour patrol there. (The basic.cfg also shows a renown reward of 100 for returning all the way to base instead of teleporting back, but that feature has never worked.) You don't lose any of the renown you already have by disregarding your orders, you just forfeit what you would've gotten had you followed them.
GWX gives you no renown for any of those things (unless you mod it back in) so you don't gain renown or forfeit the possibility of it based on whether or not you follow your orders. If you use SH3 Commander you can see what your next assigned grid is going to be prior to loading up the game to start a new patrol; you can even change it to a grid of your own choosing if you want to, or let it assign you another one at random. I've done that a couple of times when I drew one of the North Sea grids around the east coast of Britain in a Type VII, because: no. ![]() |
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#8 |
Weps
![]() Join Date: Nov 2002
Location: Pacific NW, USA
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As already mentioned, stock SH3 grants you renown with which you can purchase upgrades to crew and/or your boat. GWX removes that, but there is a mod to reinstate it, or you can do it manually by editing your SilentHunterIII /data/Cfg/Basic.cfg file to get whatever amount you want for Reaching and/or Patrolling 24 hours in your assigned objective.
If you want to avoid all this, after returning to base from your first career patrol, open My Documents/GWX/data/cfg/Careers/playername/Patrol_0.cfg Scroll down to the 3rd line from the bottom: DeltaRenown=xxxxxx Change that value to whatever you want. 100,000 should be more than enough to cover you for an entire career, since you'll earn additional renown for each sinking, and you can always go up it again after any patrol.
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Raptor |
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#9 | |
Prince of
the Sea
Join Date: Jul 2009
Location: Watching over U-253
Posts: 3,527
Downloads: 98
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"The whole problem with the world is that fools and fanatics are always so certain of themselves, and wiser people are so full of doubts." - Bertrand Russell. ![]() ![]() ![]() |
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#10 |
Lead Slinger
Join Date: May 2007
Location: Chitcago, Illinoise
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I do my assignment as ordered by BDU then I roam to the happy fishing spots. I just installed WB mid patrol orders and will see how that pans out.
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#11 | |
Prince of
the Sea
Join Date: Jul 2009
Location: Watching over U-253
Posts: 3,527
Downloads: 98
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"The whole problem with the world is that fools and fanatics are always so certain of themselves, and wiser people are so full of doubts." - Bertrand Russell. ![]() ![]() ![]() |
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#12 |
Seaman
![]() Join Date: Nov 2011
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I run out of torpedoes about one-quarter of the way to my patrol grid. Then finally make my way to the grid and limp back to port about out of fuel. I have renown issues at this point (-300.) I think in Mission 4 I sank way too many neutral ships. Still trying to figure out the renown factors. Did a search and found a couple of informing threads. I was wondering if using the English Channel is a problem.. BdU forbade me from going through there in October '39, and was wondering if this caused me problems. I am using 1.4b and GWX 3.0, with a few mods.
Last edited by Tinkering; 12-07-11 at 01:23 AM. |
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#13 |
Lead Slinger
Join Date: May 2007
Location: Chitcago, Illinoise
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Tinkering: Avoid neutrals. They cost you renown. Back in 39, the u-boats had to stop the ship, board it to check for contraband. If found, they had to get that crew to abandon ship before they could sink it. The rules eventually were relaxed but that wasn't till later. Good hunting
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#14 | |||||||
Eternal Patrol
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[RENOWN] RenownReachGridObjCompleted=500 RenownPatrolGridObjCompleted=200 CompletedPatrol=100 NEUTRAL=-1 ALLIED=1 AXIS=-10 WrongShipSunk=-5000 FirstRankRenown=1000 SecondRankRenown=3500 EndCampaign=-5000 In GWX the first two will both say '0'. You can change those to say anything you want. The ones I've changed are NEUTRAL=0 ALLIED=1 AXIS=-1 And my reason for doing so is based on reality. Sinking a neutral ship was frowned upon by the higher-ups, but if the ship was in a convoy it was considered fair game, and even if not kaluens were almost never punished for it. With it set to '0' I don't get any reward for sinking a neutral, but I don't get rewarded for it either. On a couple of occasions kaleuns accidentally sank friendly ships. In ever case the kaleun was found 'not guilty' as it was usually a case of the target ship being in the wrong place and disguised as an Allied merchant. I figure I should lose some renown for sinking a friendly, but not ten times' worth. Quote:
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#15 |
Kaiser Bill's batman
Join Date: May 2010
Location: AN72
Posts: 13,203
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I only go to assigned grid if it's around BF17
![]() Nah, mostly I go to wherever they say, do the 24 hours and look for something more juicy - 'Sorry, Sir, bad weather - couldn't get a location fix for weeks.' ![]()
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