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Old 10-19-11, 03:55 PM   #1
robbythesub
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Default LOAD PROBLEM AFTER INSTALL OHll V1.4

I have been playing the game without problems from 1939 to 1941 with up to and including torpedo splash mod on my list.

I decided to try to load a new career in order to use OHll so I added the mod with others via jsgme shown below.

Having done so. I load the game but nothing happens after the loading screen with the red progress bar, ie just a blank screen.

Can anyone help?

Generic Mod Enabler - v2.6.0.157
[C:\Ubisoft\Silent Hunter 5\MODS]
Critical hits 1.1 Torpedos
Critical hits v 1.2
Goodbye Pacman
No Damn Bubbles, No Damn Halo Mod
MightyFine Crew Mod 1.2.1 Alt faces
MFCM 1.2.1 OPTIONAL crash_dive workaround
MCCD_1.04_MFCM_1.2.1_compatible
Wooden_Lifeboats_Mod_1.1
sobers realistic hydrophone operator SH5
KillerTubes_Better_Texs
NOZAURIO'S SKIN (Standar No Emblem) v-1.0.0
KZS Hull wetness for U-Boats + co tower and deck_revised_by_TheDarkWraith
sobers real trees
SubFlags_0_0_5_byTheDarkWraith
TheDarkWraith_DC_Water_Disturbances_v2_0_SH5
Sub_Exhaust_1_0_5_byTheDarkWraith
Menu - Das Boot Alarm Theme
FX_Update_0_0_19_ByTheDarkWraith
NewUIs_TDC_6_7_0_ByTheDarkWraith
NewUIs_TDC_v6_7_0_patch_1
NewUIs_TDC_6_7_0_No_Snorkel_Exhaust_Smoke
German U-Boat Crew Language Pack
IO_MapCourseLine_normal pencil_mod
TDW_No_Hydrophone_On_Surface_No_Aircraft_Spotting_ 1_1_0
U-Boat Ballast Tanks SFX
Diesel
Dynamic Environment SH5 Basemod (realistic version) V2.1
Dynamic Environment SH5 Waves (realistic version) V2.1
Dynamic Environmental SH5 Realistic Colors V2.1
Dynamic Environmental SH5 Shallow Waters V2.1
Dynamic Environment SH5 Sounds V2.1
Dynamic Environment SH5 Atlantic Floor V2.1
Church's SHV 1.01 Keyboard Commands v1.1
Manos Scopes-Core Files
Manos Scopes-patch for 16x9
sobers 3D deck spray mod V7
SUB - sumarines caustics NSS_Uboat7a NSS_Uboat7bNSS_Uboat7cNSS_Uboat7c41
Dark_Interior_V1
Torpedo Splash
OPEN HORIZONS II_full v1.4
OHII v1.4 Patch2 Full
OH II Campaign Radio Messages v4
TDW_Mines_Subnets_Detectable_in_hydro (OH II v1.4)
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Old 10-19-11, 04:05 PM   #2
Trevally.
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Try - removing these and trying again
OPEN HORIZONS II_full v1.4
OHII v1.4 Patch2 Full
OH II Campaign Radio Messages v4
TDW_Mines_Subnets_Detectable_in_hydro (OH II v1.4)

If that works ok - put them back and try again.
If trying again fails - delete and download fresh copies
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Old 10-19-11, 04:07 PM   #3
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Thanks for your quick reply- it has been working fine this evening without those last 4 so it has to be one of them!

Will do so and report back.

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Old 10-19-11, 05:02 PM   #4
kylania
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It's normal to have a black screen with looping audio for some time after the red bar loading screen. This will usually be followed by the "wait while we synchronize your games" screen, which can take a while too.

Depending on the speed of your PC and connection I wouldn't worry unless those parts are taking more than 3-5 minutes or so. Loading the actual saved game takes a loooong time as well.
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Old 10-19-11, 05:19 PM   #5
THE_MASK
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If you use antilag and have the fps at say 32fps the game will take a whole lot longer to load . Put antilag fps to zero and untick the ingame vertical sink box and see how much faster it loads
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Old 10-20-11, 01:37 AM   #6
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I have a very high spec machine, and it has never shown any signs of doing this before.

I waited a considerable time and then hit control alt delete task manager which staes SH5 not responding.

I disabled the last 4 mods and it still then did the same thing, so I disabled all mods with jsgme, then re installed all in exactly the same order less the last 4 and it worked fine.

I am going to try a fresh download of these files and try again.

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Old 10-20-11, 01:44 AM   #7
kylania
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If SH5 loses focus (usually from alt-tabbing or clicking off the window in Windowed Mode) it'll claim to be Not Responding, but will still be loading in the background.

At least for me it's still working and after the normal time will load. Only time that hasn't happened I also got an actual crash report box.

So maybe just give it more time?
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Old 10-20-11, 01:48 AM   #8
robbythesub
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Update

I run the game on 2 different machines, a lap top with Win 7 and high spec where the problem above occurred last night after downloading OHII V1.4.

I also use a PC with Vista 64 bit and again very high spec.

I added the 4 last downloads with the same list on the PC and it ran!

Since both were downloaded separately, ie not copied from one machine to another, I assume the lap top download has some problem with a file somewhere.

Question-

With the PC game at the start point, I see the OHll v1.4 at the top where you see the missions tree, but it only goes to 1944- is that right?

I thought this took us to 1945?

Thanks
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Old 10-20-11, 03:25 AM   #9
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Right, a further update.

I re downloaded these last 4 mods and re installed them as on my list above, then started a new campaign.

The loading time is ridiculous, ie about 7 to 8 minutes, however I got the screen with the new campaign starting in coastal waters and up to 1944.

I then clicked on start game and got the pictures loading screen, however at the end of this after loading for about 2 to 3 minutes, it goes straight back to the launcher and stops working.

Any more ideas please?
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Old 10-20-11, 10:54 AM   #10
robbythesub
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Quote:
Originally Posted by Trevally. View Post
Try - removing these and trying again
OPEN HORIZONS II_full v1.4
OHII v1.4 Patch2 Full
OH II Campaign Radio Messages v4
TDW_Mines_Subnets_Detectable_in_hydro (OH II v1.4)

If that works ok - put them back and try again.
If trying again fails - delete and download fresh copies
@ Trevally

I did this and the fresh downloaded versions were installed.

I also found that if I alter the skip tutorial code to true from false, the game wont load as above.
If I leave as is and play the tutorial, it works fine for some time, however having sunk the ships in the tutorial, I head for Kiel as asked, and the game ctds every time on the way to Kiel.

Any further ideas at all please?
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Old 10-20-11, 11:43 AM   #11
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Quote:
Originally Posted by robbythesub View Post
Question-

With the PC game at the start point, I see the OHll v1.4 at the top where you see the missions tree, but it only goes to 1944- is that right?

I thought this took us to 1945?

Thanks
Yes - you are seeing the last campaign "The Final Year"
It starts in 44 and ends on time in 45

Quote:
Originally Posted by robbythesub View Post
Right, a further update.

I re downloaded these last 4 mods and re installed them as on my list above, then started a new campaign.

The loading time is ridiculous, ie about 7 to 8 minutes, however I got the screen with the new campaign starting in coastal waters and up to 1944.
When you start a new career or progress to a new campaign the game loading times will increase.
What is happening is that when a new career is created - your PC must write some huge files to SH5 docs. These files are very large and contain the whole campaign info with all the info about your sub, what ships will appear in game etc. (this is why campaign re-starts are required when updating info that will effect ships possition,type or campaign objectives)

Once this is done - your next save/load will be a lot faster as it only has to write one of these large files

Quote:
Originally Posted by robbythesub View Post
@ Trevally

I did this and the fresh downloaded versions were installed.

I also found that if I alter the skip tutorial code to true from false, the game wont load as above.
If I leave as is and play the tutorial, it works fine for some time, however having sunk the ships in the tutorial, I head for Kiel as asked, and the game ctds every time on the way to Kiel.

Any further ideas at all please?
Play tutorial without any mods. Then start your camapign (still without mods). save game and exit.
load mods - start new career - select skip tutorial
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Old 10-20-11, 11:55 AM   #12
robbythesub
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Hi Trevally

I presume you mean without the last 4 OHll mods but with the rest as shown above?

Trouble is, if I try to resume from the saved game during the tutorial, is just CTDs before starting (with the last 4 removed via jsgme).

If I start a new campaign without the 4 mods, it is not OHll so will this still work?

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Old 10-20-11, 12:00 PM   #13
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Quote:
Originally Posted by robbythesub View Post
Hi Trevally

I presume you mean without the last 4 OHll mods but with the rest as shown above?

Trouble is, if I try to resume from the saved game during the tutorial, is just CTDs before starting (with the last 4 removed via jsgme).

If I start a new campaign without the 4 mods, it is not OHll so will this still work?

Sorry robby - yes that is best for first time use so that you get the option to skip the tutorial.

As you have been playing the game you do not need to do this.
You should be able to just install the four mods and start a new career (skip tutorial).
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Old 10-20-11, 01:56 PM   #14
robbythesub
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Hi Trevally

I am still having trouble.

I did the tutorial with the four mods taken off, entered base ok, started a new patrol, saved and exited.

Loaded mods then re started the game but it crashed after the loading screen.

I then went back and loaded the enter base after tutorial save which was fine.
I then started the new patrol (this time with the mods installed) and it ctd at the loading screen!

If I take the OHll mods off and go back to my previous campaign at the save point it all wrks fine as before so it must be something to do with these mods.

Not sure what to do now?
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Old 10-20-11, 02:49 PM   #15
Trevally.
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Im sorry Robby, but I can think of no answer as to why this is happening for you.
All I can suggest is that try the OHII mod on its own and see if it works.
It may be that your mod list wont work with OH but I cant see why.

Perhaps a full game uninstall reload may fix the issue as a last resort
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