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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Swabbie
![]() Join Date: Sep 2011
Posts: 13
Downloads: 8
Uploads: 0
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I'm in my first campaign playing SH3 with GWX Gold mod and SH3 Commander, 71% realism.
1) I find it extremely annoying when time compression stops and my lookouts holler "warship spotted!" or "plane spotted!" and I have to go investigate only to find it is another German. Wouldn't the lookout in reality know not to bother the captian about that? 2) I have made 9 patrols and typically there is a lot of rain and I only see a tugboat or small coal tender or coastal merchant every 3-4 days. I'm gaining only small amounts of renown. 3) It's mid-1940 and I'm still in the same boring Type 2a sub with no options to upgrade. 4) Dumb messages like "not enough men in the engine room, sir!" These men are professional sailors - don't they know what room they should be in without me telling them? So far my general feelings while playing this game are are boredom and tedium - interrupted by an occasional small ship sunk. ![]() |
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#2 | |||||
Rear Admiral
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![]() OTOH if you are somewhere like a friendly harbor and willing to keep a close eye on things yourself, you can always send the WO to his bunk. If he's not on the bridge, you won't get alerted to anything. Quote:
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My workaround for this is to put as many crew as possible aboard my boat after my first patrol, use "no fatigue," and assign every man to a duty station at the start of a patrol. Then he can just stay there indefinitely unless I decide to move him for some specific reason. That's not completely realistic either, but to me it's still more realistic to get on with the business of commanding the boat and pretend that routine watch changes are being taken care of without any handholding on my part. Quote:
But do try out one of the flotillas that will give you a VII right away. At least with those you have the range to get out into the Atlantic proper and patrol the Western Approaches to Great Britain. Not saying it's a shoot-fest out there either, but given the geography it's much easier to find targets when you can set up shop in one of the bottlenecks that all shipping has to pass through in order to reach a British port. |
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#3 |
Stowaway
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Perhaps it's not your game afterall ?
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#4 |
Ensign
![]() Join Date: Mar 2011
Posts: 234
Downloads: 123
Uploads: 0
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As a type II fan myself, I can say that you don't have the range to make it to the Atlantic and back. Just about the only traffic you're going to find are small single merchants going to and fro between GB and Norway. If you stay close to the shore you'll find more traffic, but on the other hand, you'll run into more aircraft and destroyers too.
This game is definitely not fast paced, and it has a steep learning curve. Patrols consisted of days and weeks of boredom and just hours or minutes of sheer terror. This game will try your patience (but that's half the reason why we play). Lastly, bear in mind that this game is exceedingly complex and it has a lot going on "under the hood". Unfortunately, it was rushed out the door and support from the development team had to be dropped after a few patches. This could have been the perfect game if the team had been given enough time to work on it. Mods do a lot for the game but can't fix some of the core issues. Given the above, it's still the best WWII sub sim and the only real option for many sub fans. Have fun, and sink them all! ![]() |
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#5 |
The Old Man
![]() Join Date: Apr 2007
Posts: 1,304
Downloads: 35
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Patrol the British east coast southward from Aberdeen to Dover (within the 50 miles zone) and you'll find enough action and bait.
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#6 | |
Ocean Warrior
![]() Join Date: Jul 2007
Location: High Peak, Derbyshire
Posts: 2,851
Downloads: 33
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And another thing, this game is all about days of nothing suddenly been interrupted by ships/aircraft etc been spotted for you to sink/evade. If that does not suit you and you expect constant action, then this game may not be for you.
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#7 | |
Silent Hunter
![]() Join Date: Dec 2004
Location: AN9771
Posts: 4,904
Downloads: 304
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And then the question is, how much good will it do to you?
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My site downloads: https://ricojansen.nl/downloads |
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#8 |
Swabbie
![]() Join Date: Sep 2011
Location: SF
Posts: 13
Downloads: 12
Uploads: 0
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Also, if you head up to the North-Eastern-most point in GB, there's 2 harbors you can find some action at. Just don't burn through all your petrol in transit and your patrol grid.
Type IID (I think - either way, the other type II) have a VASTLY extended range over the IIA. This will let you get into the meat of the Channel, if not the Western Approaches. Also, you can always dock at Wilhelmshaven (if that's the right name) for a refit and refuel. I'm currently stuck with a Type VIIB, wanting an upgrade badly. Not that I recommend this, but you can alter values for upgrades and costs in the basic.cfg file. That includes the years that subs are available. So you COULD start out with a Type XXI boat.... BUT that would only be fun for so long. I'm also very new to the game, but I honestly ask that you give it another chance. I think it's worth it. ![]() Cheers!
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Tauchen, Volle Fahrt voraus! Type VIIB U-83, Flotilla Saltzwedel, Wilhelmshaven. Sept. 6, 1939. Angelo Schilling. |
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#9 |
Kaiser Bill's batman
Join Date: May 2010
Location: AN72
Posts: 13,203
Downloads: 76
Uploads: 0
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I think you need to read-up on using Commander, and do a search of subsim for best hunting grounds (usually BF-teens).
Weather in the North Sea and North Atlantic, especially in winter, are not renown for their calm, sunny days. Don't give up
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#10 |
Planesman
![]() Join Date: Jan 2002
Location: Netherlands
Posts: 188
Downloads: 10
Uploads: 0
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I'm currently on a very boring, long and tedious patrol. It's August 1941 and BDU has sent me to the middle of the North Atlantic, sitting on the convoy route to Casablanca. However, for the past two weeks that I have been in my designated patrol area, all I have seen are rain, fog, high seas, lightning or just smooth seas with almost no wind. In all that time, I have seen 1 other ship and she was a neutral which I found out after getting into firing position. Weather was really poor and fortunately I didn't have an itchy trigger finger.
Boring? Yes, at times. Realistic? Sure! U-boat crews went through days, sometimes weeks of boredom interspersed with moments of excitement and sheer terror. That's just the way it was. A submarine simulation is not a shoot 'm up game. You need patience and be prepared to be disappointed. Like when you have the perfect solution on that big tanker only to find out the torpedo you fired is a dud. For me, SH3 with GWX is a great game, though it has its quirks, like micromanagement of the crew.
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On sailor's grave there are no roses, On a seaman's grave there blooms no Edelweiss. The only ornaments are the white gulls And the many tears a girl is weeping. -- German folk song, sung by German seamen during the war. |
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#11 |
Chief of the Boat
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If your using Commander then why not start in a Flotilla that allows you the immediate option of a Type VII?
Quite frankly...if GWX doesn't impress you then why not give SH3 stock/vanilla a try? |
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#12 |
Ace of the Deep
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Well, personally, it's the aftertaste...
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In the month of July of the year 1348, between the feasts of St. Benedict and of St. Swithin, a strange thing came upon England... My U297 build thread |
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#13 |
Swabbie
![]() Join Date: Sep 2011
Posts: 13
Downloads: 8
Uploads: 0
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Thanks for the tips, guys - I'm really interested in WWII and the Battle of the Atlantic so will continue with it. I will try the hunting areas you suggested and perhaps put in a transfer for a type VII.
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#14 |
Frogman
![]() Join Date: Sep 2011
Location: Bridge of U-123
Posts: 300
Downloads: 76
Uploads: 0
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its april of 1941 in my game, and I still have the U2 IIA. Cant get renown to save my life.
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#15 |
Eternal Patrol
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And I just started a new career in August 1939 with a Type IX.
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