SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > Silent Hunter 4: Wolves of the Pacific
Forget password? Reset here

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
Old 09-21-11, 12:36 PM   #1
Lomaster
Swabbie
 
Join Date: Feb 2011
Posts: 12
Downloads: 20
Uploads: 0
Historical and in-game drawbacks of using active sonar

I bet i've read that in-game enemy warships react to your sub's active sonar, and that they react even if you ping some merchant vessel.

So my question is: what is in-game behaviour of enemy ships, pinged by your active sonar? And what would historicaly accurate (real life WWII) behaviour be?
Lomaster is offline   Reply With Quote
 


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 08:16 AM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.