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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Swabbie
![]() Join Date: Sep 2011
Posts: 12
Downloads: 0
Uploads: 0
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Hey, I am currently coding a little submarine - browsergame for fun.
I thought, here is the place to find some submarine-fans like me, who want to give it a try and maybe a feedback. So please take a look at my submarine simulator. ![]() |
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#2 |
Eternal Patrol
![]() Join Date: May 2004
Location: Aeoteroa
Posts: 7,382
Downloads: 223
Uploads: 1
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haha not bad!
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#3 |
Swabbie
![]() Join Date: Sep 2011
Posts: 12
Downloads: 0
Uploads: 0
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Thanks. Just made the DDs weaker, people were protesting.
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#4 |
XO
![]() Join Date: Mar 2005
Posts: 434
Downloads: 25
Uploads: 0
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That's a good game. Quite a clickfest but very enjoyable. Gives a hint what Subwolves might have been like...
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#5 |
Swabbie
![]() Join Date: Sep 2011
Posts: 12
Downloads: 0
Uploads: 0
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You' re right, I'm working on that.
![]() Subs will now attack by themselves if they spot a freighter - and I will try to make mine-laying easier. |
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#6 |
Kaiser Bill's batman
Join Date: May 2010
Location: AN72
Posts: 13,203
Downloads: 76
Uploads: 0
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Aargh, end of the working day, do I have to leave it paused overnight?!?!?
At least it'll mean I'll be in work early tomorrow to carry on... ![]()
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#7 |
Kaiser Bill's batman
Join Date: May 2010
Location: AN72
Posts: 13,203
Downloads: 76
Uploads: 0
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What determines the end of game? I had many u-boats out on patrol, just got to level 3 and then got the message telling me game over - oh, and it called me Anonymous even though I'd started as Herr-Berbunch (as always!).
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#8 |
Swabbie
![]() Join Date: Sep 2011
Posts: 12
Downloads: 0
Uploads: 0
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Game is over, when you loose your 7th submarine or loose every sub on duty. Maybe you just lost your 7th sub in the atlantic ?
I'm Sorry about your user-name, maybe the "-" is the problem. I'll take a look after that. Just fixed some things: - DDs now cannot attack you anymore in your port - Mines are placed as complete fields ( and you cannot place them anymore in your own port ![]() - Subs now hunt by themselves for near freighters I'm working on an account-management and on an escape-option for submarines. ***8364;: No, the minus was not a problem. It looks like, as that you can only go by your name if you enter the game throught the main-page. I fixed it now, so that you have to start from there. Plz let me know, if something goes wrong. ![]() Last edited by Ektopil; 09-20-11 at 03:00 PM. |
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#9 |
Kaiser Bill's batman
Join Date: May 2010
Location: AN72
Posts: 13,203
Downloads: 76
Uploads: 0
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Ah, seven subs! That could be it.
Thanks for making this addictive game ![]()
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#10 |
Swabbie
![]() Join Date: Sep 2011
Posts: 12
Downloads: 0
Uploads: 0
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Subs can now evade DDs sometimes.
As I was asked very often, there is now a highscore of the tonnage a player sinks during all of his games. |
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#11 |
Kaiser Bill's batman
Join Date: May 2010
Location: AN72
Posts: 13,203
Downloads: 76
Uploads: 0
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I was going to complain that I always had many DDs and very few other vessels, but I've just had a quick game where that wasn't the case, so I won't complain.
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#12 |
Swabbie
![]() Join Date: Sep 2011
Posts: 12
Downloads: 0
Uploads: 0
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Yes, that was a bug in the freighter-spawning algorithm
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#13 |
Swabbie
![]() Join Date: Sep 2011
Posts: 12
Downloads: 0
Uploads: 0
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So, the subs now follow the way-points given by you.
![]() If they get stuck - or you want to stop them, simply double-click the sub-icons to clear their list of way-points.
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My submarine browsergame: uboot-sim.com |
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#14 |
Kaiser Bill's batman
Join Date: May 2010
Location: AN72
Posts: 13,203
Downloads: 76
Uploads: 0
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Waypoints, yey! That's what I was after this afternoon.
Thanks, this is a great game (that means I'm getting better at it!). ![]()
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#15 |
Swabbie
![]() Join Date: Sep 2011
Posts: 12
Downloads: 0
Uploads: 0
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Hey,
I see some of you are playing uboot-sim - I just did some updates and now submarines try to evade destroyers automatically.
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My submarine browsergame: uboot-sim.com |
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