![]() |
SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
|
![]() |
#1 |
Grey Wolf
![]() |
![]()
As a small part of Divingduck and Mchalo's animated new interiors crew i am modelling the forward torpedo room that was sadly missing from the initial release of NewInteriors.
Still quite a bit of work to do but i thought id share progress so far... ![]() ![]() ![]() ![]() |
![]() |
![]() |
![]() |
#2 |
Elite Spam Hunter
Join Date: Dec 2009
Location: Flensburg / Germany
Posts: 1,141
Downloads: 39
Uploads: 0
|
![]()
Are these images really taken in SH3 ?
![]() ![]() ![]() |
![]() |
![]() |
![]() |
#3 | |
Seaman
![]() Join Date: May 2009
Location: 200 miles south of Iceland
Posts: 41
Downloads: 286
Uploads: 0
|
![]() Quote:
![]() Ubisoft nervously smoking in aside..... Last edited by Gunter Prien; 09-01-11 at 01:58 PM. |
|
![]() |
![]() |
![]() |
#4 |
Rear Admiral
![]() |
![]()
AWESOME!!!!!
![]() ![]() ![]() |
![]() |
![]() |
![]() |
#5 |
Eternal Patrol
![]() Join Date: Jun 2006
Location: Karlsruhe
Posts: 679
Downloads: 56
Uploads: 0
|
![]()
Just marvelous. Great work
![]() ![]() ![]() Greetings rowi58 |
![]() |
![]() |
![]() |
#6 |
Ocean Warrior
![]() Join Date: Apr 2005
Location: Carmel, Indiana
Posts: 3,250
Downloads: 320
Uploads: 11
|
![]()
Great!!! These are so realistic that they could pass as the real thing
![]()
__________________
Irish1958 ![]() |
![]() |
![]() |
![]() |
#7 |
Weps
![]() Join Date: Dec 2009
Location: Averof's bunk
Posts: 357
Downloads: 389
Uploads: 0
|
![]()
OUTSTANDING
__________________
Deep into that darkness peering, long I stood there wondering, fearing, Doubting, dreaming dreams no mortal ever dared to dream before... |
![]() |
![]() |
![]() |
#8 |
Prince of
the Sea
Join Date: Jul 2009
Location: Watching over U-253
Posts: 3,527
Downloads: 98
Uploads: 2
|
![]()
Looks amazing! Sure to be a great addition!!
![]()
__________________
"The whole problem with the world is that fools and fanatics are always so certain of themselves, and wiser people are so full of doubts." - Bertrand Russell. ![]() ![]() ![]() |
![]() |
![]() |
![]() |
#9 |
Hellas
![]() |
![]()
.....
![]() it is really ....rocking, Flakmonkey !! ![]() Congrats !
__________________
Knowledge is the only thing that nobody can ever take from you... ![]() Mediafire page:http://www.mediafire.com/folder/da50.../Makman94_Mods |
![]() |
![]() |
![]() |
#10 | |
Gunner
![]() Join Date: May 2010
Posts: 94
Downloads: 43
Uploads: 0
|
![]() Quote:
![]() Very impressive screenshots, keep up your wonderful work, I am really looking forward to seeing it in game! Best regards, MCHALO12.
__________________
![]() |
|
![]() |
![]() |
![]() |
#11 |
Ocean Warrior
![]() Join Date: May 2005
Location: New Castle of Delaware
Posts: 3,231
Downloads: 658
Uploads: 0
|
![]()
Awesome work Flakmonkey. The detail is right out of this world.
![]() ![]() ![]() I bet someone somewhere will wish this could have been in SH5 when it was released.
__________________
Gary No Borders, No Language, No Culture =s No Country I'm a Deplorable, and proud of it. |
![]() |
![]() |
![]() |
#12 |
Sea Lord
![]() |
![]()
Any news of ur great work FM?
|
![]() |
![]() |
![]() |
#13 |
Seasoned Skipper
![]() Join Date: Mar 2008
Location: Oakland CA, USA
Posts: 737
Downloads: 570
Uploads: 0
|
![]()
looks fantastic FM, i cant wait for this mod
![]() |
![]() |
![]() |
![]() |
#14 |
Captain
![]() Join Date: May 2009
Location: Forever stuck in Data folder...
Posts: 482
Downloads: 259
Uploads: 0
|
![]()
I've been away for a while, quite a while, but was really happy to see you back swimming amongst the polygons FM! My install survives but I've not had the time or sadly, the impetus to play for a long while, even my active (inactive more like..) Kaleun is sick of his extended shore leave.
Anyway, hope to see this available soon as I want to completely redo my SH3, which will mean a lot of messing with files and my trusty WinMerge to get all the latest toys in my game. As most SH3 players with an addiction to all the great mods produced here will understand, it's a PITA going about pouring the perfect mod soup, but the kind of stuff you and the other talented modders give us for free not only makes our trivial file juggling seem insignificant, but the final result, with everything working side by side, makes all the late nights and head scratching worth it. So thank you. If I get the bug again, I might just have to delve back into my lighting and ambiance tweak (don't like to use the word mod, yours is a mod, mine doesn't compare, lol) and do what I originally planned and cover all boats from stock up to the available interiors. I know it's been well received as part of Aces turms mod but I kick myself for not going the full monty on it and finishing what I started, plus the longer I leave it, the more bloody patches I realize I'm going to have to work on too, lol. Just coming here and seeing the progress of what people are producing has always been an inspiration, and I'm not the first, and definitely not the last that will aspire to be part of that. Kudos to you sir. ![]()
__________________
The owl and the pussycat went to sea in a beautiful pea-green boat. It only took one T1 eel to convince that boat not to float. |
![]() |
![]() |
![]() |
#15 | |
Grey Wolf
![]() Join Date: Jul 2006
Location: Germany
Posts: 902
Downloads: 10
Uploads: 1
|
![]()
Moin,
Quote:
As for the additional geometry. The SH3 engine indeed is capable of a whole lot more than you imagine. Anyway, going easy with it is always recommended. Replicating the geometry as told by Hans and Privateer is a good way to reduce GPU impact. I´ve used this technique for all the food in OH. So, nobody come and tell me that OH is not running smooth because of the food. My usual answer: "Eat more!" ![]() Regards, DD
__________________
|
|
![]() |
![]() |
![]() |
|
|