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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Grey Wolf
![]() Join Date: Nov 2010
Location: Texas
Posts: 887
Downloads: 1823
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I enabled WB's mod through JSGME. I am not sure if I should have done it that way. In the read me it stated that I should enable it through Commander and hit F5. I dont know how to do that. Can anybody give me some pointers on how to do that or if putting it in JSGME is okay.
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#2 | |
Prince of
the Sea
Join Date: Jul 2009
Location: Watching over U-253
Posts: 3,527
Downloads: 98
Uploads: 2
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![]() Quote:
To do it with JSGME, first place a copy of JSGME.exe in your Commander folder. Run it once so that it will automatically create a MODS folder, and then place the entire WB mod inside the new mods folder. You should then be able to activate the mod (via JSGME), and then run Commander and select (via F5) which of the seven variations you're going to run (based on theatre and sub type). Hope this makes sense and good luck! ![]()
__________________
"The whole problem with the world is that fools and fanatics are always so certain of themselves, and wiser people are so full of doubts." - Bertrand Russell. ![]() ![]() ![]() |
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#3 |
Grey Wolf
![]() Join Date: Nov 2010
Location: Texas
Posts: 887
Downloads: 1823
Uploads: 0
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Thanks , I will give that a shot and let you know.
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#4 |
Grey Wolf
![]() Join Date: Nov 2010
Location: Texas
Posts: 887
Downloads: 1823
Uploads: 0
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Thanks Fish in the water. That worked out well. I appreciate the help.
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#5 | |
Prince of
the Sea
Join Date: Jul 2009
Location: Watching over U-253
Posts: 3,527
Downloads: 98
Uploads: 2
|
![]() Quote:
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__________________
"The whole problem with the world is that fools and fanatics are always so certain of themselves, and wiser people are so full of doubts." - Bertrand Russell. ![]() ![]() ![]() |
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