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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
The Old Man
![]() Join Date: Aug 2006
Location: Yonkers, NY U.S.A.
Posts: 1,507
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November 43', and it's my first patrol in my newly aquired Balao (SS Balao). Our first patrol area was NW of the Palau Isls. After a fruitless 72hrs, we were sent to patrol the chokepoints in the Celebes Sea where we finally drew blood. Although a modest kill in the form of a 4k ton freighter, the crew was happy for the victory. Little did I know, that this was to be our only kill!
![]() After patrolling several other areas that were assigned to us via radio messages, and comeing up empty, it was time to start heading back. A brief and exciting encounter with an enemy Destroyer off the Palaus on the way back nearly ended it for us thanks to faulty torpedoes ![]() I'm happy to report that after altering my course and speed slightly, I think I'm gonna make it! My Navigator now tells me our max range is 1259nm, and the distance to Midway is 1155nm. The seas have been fairly calm with partially cloudy skies. If this weather holds, we should make it by a hair!! |
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#2 |
The Old Man
![]() Join Date: Apr 2005
Location: Oldham, Lancs,England
Posts: 1,312
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You could have gone to Truk traffic there is usally high.
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#3 |
Sea Lord
![]() Join Date: Sep 2007
Location: Reno Nevada USA
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I had just the opposite type of thing. Had just enough fuel to make Midway but the weather turned bad for several days and killed my fuel. I did get close enough to make it on batteries but just barely, had less then 25% left.
You better hope the weather holds. I have had no luck at all in the Palau area, in fact I'm stuck there now with nothing to shoot for weeks. Might take andy 311 advice and try Truk. Magic
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Reported lost 11 Feb. 1942 Signature by depthtok33l |
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#4 |
Navy Seal
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A little trick for the Balao/Gato/Tench in TMO is to travel to and from patrol are at ahead standard(which is 15 knots as they did in RL usually) which will give you a decent speed of advance.Once in the area when conducting regular surface patrol, order ahead 2/3 then go to the knot o meter and order 12-12.5 knots.This gives you a nice patrol speed but saves a lot of fuel, extending your time on station quite a bit, also saves fuel for long pursuits at high speeds of convoys, recharging batteries etc.
I remember the speeds and range in stock were screwed, just thought I'd inform you in case you are running TMO. |
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#5 |
Rear Admiral
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WIth TMO 2.2 I can go around the world twice if I wanted, fuel is no longer an issue, slow it down to 9kts. 15 knots gives you the old 9kt milage, why 9kts u can go on and on
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#6 | |
Eternal Patrol
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Best cruising speed was 10 knots. http://www.valoratsea.com/gato.htm http://www.navsource.org/archives/08/08212a.htm
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“Never do anything you can't take back.” —Rocky Russo |
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#7 | |
Navy Seal
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Hmm, nearly every account i've read says they would cruise at ahead standard or around 15 knots to and from area unless fuel was low or were assigned to area far away.Example would be the Tang's second patrol(or first), they cruised slower to save fuel since were traveling to Palau then Truk etc Do the sources you posted account for the ballast tanks being converted to carry extra fuel? Prob not is my guess. Like I maintained during the max speed debate we had, there is what is officiially listed on paper and what went on in RL.When read multiple accounts by O Kane, Galatin etc etc talking about cruising to and from area at 15 knots(in most cases) I'm going with their account, plus it makes sense.While those are decent sites, my guess is they operate strictly off official specs/data about what they were designed to do, not what they are capable of in RL due to different variables. 11,800 miles at 10 knots? okay, but a typical patrol from Pearl to the Empire would include a stop at Midway for fuel enroute.Then empire waters is what? 2300 nautical miles from Midway ? okay so would cruise there at 15, slow down or not once in area, depending on the skipper and extra fuel, then cruise back at 15(unless burned a lot during the patrol chasing targets etc) and refuel at Midway on the way home.Sure, if they have no where to refuel etc they would prob cruise there slow, stay slow and come back at 10 knots but with tank conversion and place for pit stop, they could do more.Even if patrol was in far reaches of East China Sea, its 3500 orso roughly, but with the extra fuel and pit stop to and from the area, can operate at more than ten knots and be just fine. Like I was saying ahead standard in TMO is 15 knots, believe ducimus said he made it so to be more accurate. Everything is not so black and white Steve. |
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#8 |
Eternal Patrol
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Fair enough. Your're probably right. On the other hand, the fact that they could do that doesn't change the fact that the boat's best economy is still at 10 knots. I believe Ducimus was wrong about that and I said so at the time.
Maybe you aren't the one to talk about black and white. In the previous discussion I backed off and tried to turn it into an open discussion about the problems of one versus the other, and it turned into a fairly interesting conversation, which you dropped out of. When you came back your contribution was "They said they did it, and that's good enough for me", which is fine, but much more black-and-white than anything I said. So, maybe they did and maybe they didn't. You're probably right. Sorry I intruded.
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“Never do anything you can't take back.” —Rocky Russo Last edited by Sailor Steve; 08-21-11 at 08:50 PM. |
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#9 | |
Navy Seal
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I was simply saying they did in fact cruise at 15 knots usually since they had extra fuel and could make the pit stop at Midway etc, the Gato/Balao/Tench boats could do so.I did not dispute that 10 knots is prob their best fuel economy, no doubts many slowed down usually to save fuel once in the area, of course different variables would dictate this but 15 was a nice balance to cruise to an area and home, cut transit time down a bit. Well in the previous discussion I felt we were at a stalemate because while I understood the black and white side of things, ie the tech data said the top speed was 20.25 knots, several of the men who were actually there have authored accounts saying when operating outside the black and white of tech specs in the real world, they had pushed their boats to make an extra 2 or 3 knots when in emergencies that called for it.I tend to trust someone's first hand account as long as their word is solid and not talking something that is impossible, which getting a little extra performance from machinery via different methods is not unheard of.However, you still disagreed, I felt there was no way to change your mind and so I decided to just let it go. No need to apologize, you were no intruding, no problem with you contributing, nothing personal on my end just felt when I was corrected in error I needed to respond, as I did. |
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#10 |
Grey Wolf
![]() Join Date: Sep 2009
Location: Egypt
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As soon as the patrol starts, plot a 4000 km circle from base. Knowing that 25% of fuel gets you to 4000+ at ahead 1/3, you might as well have a limit to your progress, and never fall into fuel headache ever...
On a side note, I once had to hump it back to MW in 2 knots speed, and pretty much your situation isnt that delicate. I suggest you do some shakedown at 1000 km increments, and record fuel consumption at various speeds each time. And make sure the crewman who increases your range (if any) is in the engine compartment.
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#11 |
Grey Wolf
![]() Join Date: Apr 2011
Location: Curitiba, Brazil
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Jeez solo, I can read those large fonts you used from space!
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#12 | |||
Eternal Patrol
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“Never do anything you can't take back.” —Rocky Russo |
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#13 | |
Grey Wolf
![]() Join Date: Sep 2009
Location: Egypt
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#14 | |
Navy Seal
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#15 | |
Ace of the Deep
![]() Join Date: Feb 2004
Location: Colorado
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