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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Bosun
![]() Join Date: Aug 2011
Location: Washington DC
Posts: 65
Downloads: 150
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Is there a mod or any sort of fix for liferafts flipping over in the water every time you deploy one? Every single time I deploy one on the agent missions or the supply missions, the liferaft I deploy immediately flips over and the crew is drowned.
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"Where bound?" "Hell by compass." |
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#2 |
Silent Hunter
![]() Join Date: Sep 2010
Posts: 3,975
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![]() I've read that if you go very slow, or come to a stop, it helps. |
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#3 |
Navy Seal
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all depends on the waves.I agree boats do flip too easy even in heavier seas but solution is to wait around until seas are calm then deploy.Not sure theyd put a raft out in heavy seas anyway.
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#4 |
Grey Wolf
![]() Join Date: Apr 2011
Location: Curitiba, Brazil
Posts: 938
Downloads: 65
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In any case, it does not affect your mission being acomplished - in fact, it may even happen this: the liferaft collides against your sub and gets destroyed, and still, it's mission acomplished!
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#5 |
Bosun
![]() Join Date: Aug 2011
Location: Washington DC
Posts: 65
Downloads: 150
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Yeah, I already do what some of you guys are suggesting such as coming to a dead stop and then deploying and I even dive after I deploy as to avoid a collision (which I could see as historical because at any rate you don't want a US sub just sitting on the coast for too long. A quick dive after deployment seems pretty accurate). But it does seem to only happen in rough seas, it seems that the center of gravity for the craft is too high up (like somewhere near the heads of the crew) so it always flips over.
Does anyone know if it is possible to change the liferaft's center of gravity somewhere in a .cfg file? I thought I heard of a mod that did this to larger ships to increase the chance of it capsizing upon being hit by torpedoes so I don't see why this couldn't be changed for the liferaft as well. ![]()
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"Where bound?" "Hell by compass." |
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#6 |
Watch
![]() Join Date: Apr 2009
Posts: 24
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why not they rolled over in real life
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#7 |
Bosun
![]() Join Date: Aug 2011
Location: Washington DC
Posts: 65
Downloads: 150
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Because it happens 9.9/10 times.
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__________________
"Where bound?" "Hell by compass." |
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#8 | |
Rear Admiral
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![]() Quote:
![]() Webster made a mod for life boat movement, not sure how much it helps the roll overs. http://www.subsim.com/radioroom/down...do=file&id=487 |
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#9 |
Grey Wolf
![]() Join Date: Apr 2011
Location: Curitiba, Brazil
Posts: 938
Downloads: 65
Uploads: 0
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