SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > SHIII Mods Workshop
Forget password? Reset here

Reply
 
Thread Tools Display Modes
Old 07-31-11, 01:08 AM   #1
andqui
Soundman
 
Join Date: Sep 2007
Posts: 149
Downloads: 195
Uploads: 0
Default SH3 Historical Weather

For people who like airplane simming with FS9 and FSX, there is a program called "ActiveSky" which enables you to apply historical weather data to the sim. I was thinking, instead of having SH3 generate it's own random weather, with all the vagaries and foibles that entails, why not use historical data to manually set the weather to realistic values?

I've applied for ocean weather data between July 1939 and October 1946 from here http://icoads.noaa.gov/index.shtml. I have the data, in IMMA format. I have no meteorological background and am working on figuring out how to read it.

If the data is there and usable, we come to the ultimate issue: is it possible to change sh3's weather in-game?
The mods http://www.subsim.com/radioroom/showthread.php?t=132868 and http://www.subsim.com/radioroom/show...ght=sh3weather both change the weather, but it appears that they require a reload of the game for the changes to take effect. If not, maybe there would be some way to do it by modding the .exe, like h.sie and stiebler are currently doing.

If the data is complete enough, and if someone can figure out a way to change the game's weather without requiring a reload, then it should be possible to take the player's location and apply the appropriate weather. Now, that's a big if, and I believe the programming challenges in picking up the player's position and the like would be quite difficult. Anyways, this is just to throw the idea out there.
andqui is offline   Reply With Quote
Old 07-31-11, 02:27 AM   #2
pditty8811
Stowaway
 
Posts: n/a
Downloads:
Uploads:
Default

Quote:
Originally Posted by andqui View Post
For people who like airplane simming with FS9 and FSX, there is a program called "ActiveSky" which enables you to apply historical weather data to the sim. I was thinking, instead of having SH3 generate it's own random weather, with all the vagaries and foibles that entails, why not use historical data to manually set the weather to realistic values?

I've applied for ocean weather data between July 1939 and October 1946 from here http://icoads.noaa.gov/index.shtml. I have the data, in IMMA format. I have no meteorological background and am working on figuring out how to read it.

If the data is there and usable, we come to the ultimate issue: is it possible to change sh3's weather in-game?
The mods http://www.subsim.com/radioroom/showthread.php?t=132868 and http://www.subsim.com/radioroom/show...ght=sh3weather both change the weather, but it appears that they require a reload of the game for the changes to take effect. If not, maybe there would be some way to do it by modding the .exe, like h.sie and stiebler are currently doing.

If the data is complete enough, and if someone can figure out a way to change the game's weather without requiring a reload, then it should be possible to take the player's location and apply the appropriate weather. Now, that's a big if, and I believe the programming challenges in picking up the player's position and the like would be quite difficult. Anyways, this is just to throw the idea out there.

Awesome, nice work. This would be a great mod.

So in order for the weather to be realistic matching realistic data, it would have to update in-game depending where the player went?

So the weather data is only relevant to the current location of the player's sub?

-pditty8811
  Reply With Quote
Old 07-31-11, 09:08 AM   #3
irish1958
Ocean Warrior
 
Join Date: Apr 2005
Location: Carmel, Indiana
Posts: 3,250
Downloads: 320
Uploads: 11
Default

Andqui: "is it possible to change sh3's weather in-game?"
Yes it is. See the mod "Stop the Rain" by Rubini
http://www.subsim.com/radioroom/down...do=file&id=424
__________________
Irish1958
irish1958 is offline   Reply With Quote
Old 07-31-11, 11:13 AM   #4
urfisch
Sea Lord
 
Join Date: Mar 2005
Location: Deep down in Germany
Posts: 1,969
Downloads: 42
Uploads: 0
Default

the amount of work is extraordinary for such a mod. but it is possible, to add certain weather for all days 1939-1945.
__________________


urfisch is offline   Reply With Quote
Old 07-31-11, 02:55 PM   #5
irish1958
Ocean Warrior
 
Join Date: Apr 2005
Location: Carmel, Indiana
Posts: 3,250
Downloads: 320
Uploads: 11
Default

Quote:
Originally Posted by urfisch View Post
the amount of work is extraordinary for such a mod. but it is possible, to add certain weather for all days 1939-1945.
You are correct. By using SH3CMDR it can be done without making the loading time one or two days long; working 40 hours a week, you could probably be finished by Christmas.
__________________
Irish1958
irish1958 is offline   Reply With Quote
Old 07-31-11, 09:13 PM   #6
Victor Schutze
Chief
 
Join Date: Mar 2010
Location: Drowning in mods soup
Posts: 327
Downloads: 466
Uploads: 0
Default

It is a fantastic project!
Victor Schutze is offline   Reply With Quote
Old 07-31-11, 09:14 PM   #7
FIREWALL
Eternal Patrol
 
Join Date: Mar 2006
Location: CATALINA IS. SO . CAL USA
Posts: 10,108
Downloads: 511
Uploads: 0
Default

SH3 Weather Standalone Mod. In Downloads. http://www.subsim.com/radioroom/down...o=file&id=1880
__________________
RIP FIREWALL

I Play GWX. Silent Hunter Who ???
FIREWALL is offline   Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 11:38 AM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.